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Fantasy RP v2.0

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Fantasy RP v2.0

Post by Guest on Tue 01 Feb 2011, 11:53 am

General
-----------------

Name:

Age:

Gender:

Species:

Job Class:

Stat Base: (Strength, Endurance, Intelligence, or Agility)

Personality:

Appearance: (Pics in spoilers, please)

Stats
-----------------
I will distribute the stats. Don't fill this in.

Health:
Mana Capacity:
Attack:
Defense:
Magic Resistance:
Evade:
Speed:

This is what you can fill in by distributing 40 points. The points you put in each stat will affect the other stats above. There's a base stat for Health and Mana Capacity, so don't worry about putting too much in the stats that affect them.

Strength: (Affects health and attack for Strength-based classes)
Endurance: (Affects defense and magic resistance and attack for Endurance-based classes)
Intelligence: (Affects mana capacity and attack for Intelligence-based classes)
Agility: (Affects evade and speed and attack for Agility-based classes)

Skills
-----------------

Abilities: (Describe what they can do the best, whether normal day to day activities, talents, battle skills, weapon specialties, intelligence levels, etc. If you want, you can also put their weaknesses here like physical weaknesses, sicknesses that they may have, or if they're a complete idiot, that's all up to you. The spells and whatnot that they have will just have to be revealed as the RP goes on, you don't have to write them.)

Element: (Yes, you have to choose an element or combination of elements that represent your charrie the best.)

Equipment
-----------------

Weapon: (Name of the weapon, description, what it can do, what it looks like, you know the drill)

Armour: (What kind of defensive gear do they have?)

Other Equipment: (Potions... amulets... some kind of strange item of sentimental value to be stolen by the evil thieves... I mean, what?)

Miscellaneous
-----------------
(Basically anything else I forgot to say. Replace this text with the info or write "none")

SPELLS/SPECIAL ATTACKS
--------------------------------
(Maximum of 5)

Name: (Name of the spell/special attack)
Element:
Type: (Physical or Magic)
Range: (Short, Medium, Long)/(Single Target/Multi-Target/Area of Effect)
Target: (Self, Enemy, Ally)
Description: (What does the attack look like? What does the user do in the attack? What are the weaknesses of the attack?)

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Re: Fantasy RP v2.0

Post by Simply David on Tue 01 Feb 2011, 1:00 pm

Name: Sarah

Age: 19

Gender: Female

Species: Human

Job Class: Alchemist

Stat Base: Intelligence

Personality: Loves discovering new things. Always looking for new ways to make potions

Appearance: Bright pink hair and pink eyes. Light pale skin that never tans, wears a simple shirt that is often covered in chemicals from her experiments, and a skirt that goes half way down her thighs. She wears a small pewter ring with a Jet Gem, and a golden necklace with a startling blue sapphire in the center.

Stats
-----------------
I will distribute the stats. Don't fill this in.

Health: 70
Mana Capacity: 150
Attack: 50
Defense: 24
Magic Resistance: 32
Evade: 25
Speed: 40

This is what you can fill in by distributing 40 points. The points you put in each stat will affect the other stats above. There's a base stat for Health and Mana Capacity, so don't worry about putting too much in the stats that affect them.

Strength: 4
Endurance: 6
Intelligence: 20
Agility: 10

Skills
-----------------

Abilities: Incredibly good at making potions, and finding the effects of various ingredients. Of course, such skill in alchemy also leads to incredibly good cooking skills.

Very quick with his potion bottles, she is one of the few people able to use potions in combat. Very often, the only potions most people use are healing potions they drink for healing wounds. However, Sarah is able to use potions to kill her opponents, having great agility that allows her to hop around and throw potions at enemies, and she can pull them out fast enough that the average person won't notice.

Her remarkable endurance is due to constantly having to take damage from creating her own potions. She also has taken a great deal of damage from monsters she took the ingredients from in the first place.

You could call her curiosity her greatest strength and he greatest weakness all at once, because of the fact it gets her some of the most rare and incredible ingredients, yet has nearly cost her her life several times.

She has a high intelligence, but she doesn't use any magic. This is considered a weakness by most of her enemies, seeing as she is also physically nothing too special. However, she's still quite good at her potions.

Element: Water, as it is everchanging and adapting.

Equipment
-----------------

Weapon: A walking stick that helps he walk. She may hit someone with it.

Armour: She wears simple clothes, so there is no armor.

Other Equipment: A ring that gives a magic shielding. It gives her a decent defense boost, but it only hardens her skin so that blunt damage is less effective. It was a cheap buy she got from some thief. She also wears a necklace that gives her an affinity for water, allowing her to swim very quickly and breath underwater.

Miscellaneous
-----------------
none

SPELLS/SPECIAL ATTACKS
--------------------------------
(Maximum of 5)

Name: unnatural throw
Element: Wind
Type: Physical and magic...?
Range: Long/Any area of effect, depends on the potion
Target: enemy or ally
Description: She rears back and prays to the goddess of Alchemy, before throwing a small bottle filled with a potion a mile in distance. She cannot use this for anything but potions. She cannot do this more than once a day. This ability comes from a birthright, as her family were mostly alchemists and was once honored by the goddess of Alchemy.


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Re: Fantasy RP v2.0

Post by GenericSpider on Tue 01 Feb 2011, 1:13 pm

Name: Catherine Tesla

Age: 18

Gender: female

Species: human

Job Class: Sorceress

Stat Base: Intelligence

Personality: She knows when to ask the difficult questions, like where demon babies come from; whether or not there ARE baby demons, why flames are so pretty, and whether or not it's possible to take down a fire dragon with a spell that INCREASES the heat of it's flames. She also has a tendency to come up with extremely crazy battle plans....that work.

Appearance: Short; has brown hair, blue eyes, and wears glasses.
Stats
-----------------
I will distribute the stats. Don't fill this in.

Health: 75
Mana Capacity: 165
Attack: 56
Defense: 25
Magic Resistance: 34
Evade: 17
Speed: 28

This is what you can fill in by distributing 40 points. The points you put in each stat will affect the other stats above. There's a base stat for Health and Mana Capacity, so don't worry about putting too much in the stats that affect them.

Strength: 5
Endurance: 6
Intelligence: 23
Agility: 6

Skills
-----------------

Abilities: Very good strategist, despite her many, many eccentricities. Like the person who taught her magic, she's very good at binding spells to ordinary objects; allowing her to cast complex spells that would normally require complex rituals and hours of preperation in seconds. However, unlike her teacher, she's much better at spells that effect her allies and enemies than she is at transfiguration spells.

Element: Lightning. Cause nobody thinks it's going to hit them till they get zapped.
Equipment
-----------------

Weapon: The Staff of Whacking. A walking stick that's had several nice designs carved into it. Not, however, magical in anyway besides the spell cast on it to keep it from breaking easily.

Armour: Her hat has a very powerful cancelling spell that will deactivate exactly ONE spell cast at her. However, she's saving this for a special occasion, and thus does NOT have it set to work automatically.

Other Equipment: A bag of holding, a set of knives with a very powerful lightning spell sealed to them, and a bag of jellybeans....each of which has a powerful spell that will be cast on anyone that eats them.
Miscellaneous
-----------------
(Basically anything else I forgot to say. Replace this text with the info or write "none")

SPELLS/SPECIAL ATTACKS
--------------------------------
(Maximum of 5)

Name: Zeus Bolt
Element: Lightning
Type: Magic
Range: (Long)/(Area of Effect)
Target: The knives she sealed them to.
Description: She throws one of the knives. Then everything within six feet of the knife is fried by a barrage of lightning bolts.

Name: One Minute War Machine
Element: N/A
Type: magic
Range: short
Target: (Self, Ally)
Description: Causes whoever eats one of the sealed jellybeans to develope flight, super strength, and invulnerability for one minute. However, it also has the side-effect of making them extremely temperamental.

Name: Regeneration
Element: none
Type: magic
Range: short, single-target.
Target: whoever eats the Jellybean
Description: Causes target to autoheal for one minute. Also causes extreme pain when healing from injuries.

Name: Eyes of Balor
Element: lightning
Type: magic
Range: Multi-target.
Target: whomever eats the jellybean
Description: Causes target to shoot lightning from their eyes for one minute.


Last edited by GenericSpider on Tue 01 Feb 2011, 3:37 pm; edited 1 time in total

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Re: Fantasy RP v2.0

Post by Guest on Tue 01 Feb 2011, 2:26 pm

General
-----------------

Name: Rina the Silver

Age: 21

Gender: Female

Species: Human

Job Class: Paladin

Stat Base: Endurance

Personality: She's a very serious person who doesn't like wasting time playing around. She seems to be in constant training to keep becoming stronger, thinking that her current ability is always insufficient. It sometimes takes its toll by completely wearing her out. She has a high sense of pride and will also keep on fighting until she absolutely can't anymore.

Appearance:
Spoiler:

Stats
-----------------
I will distribute the stats. Don't fill this in.

Health: 100
Mana Capacity: 70
Attack: 54
Defense: 59
Magic Resistance: 56
Evade: 13
Speed: 22

This is what you can fill in by distributing 40 points. The points you put in each stat will affect the other stats above. There's a base stat for Health and Mana Capacity, so don't worry about putting too much in the stats that affect them.

Strength: 10
Endurance: 22
Intelligence: 4
Agility: 4

Skills
-----------------

Abilities: She's a very adept swordfighter and jouster, also very good at fighting mounted on a horse. Her style is a more passive counter style rather than direct aggression, however, which can sometimes prove to be fatal to those who are too reckless. Her specialty is keeping a calm mind always in battle. However, she is still human and there are some things that can make her snap and switch on her more aggressive state.

Element: Light

Equipment
-----------------

Weapon: She has a very durable longsword but it can be very heavy which sacrifices a bit of speed. When mounted, her horse also carries a lance that she can use as an alternative weapon.

Armour: She carries a large triangular shield on her other arm that is the same size as her torso with a more width for more coverage. When she's not using it, she carries it on her back. She wears plate armour and chainmail all over her body besides her head. Her bottom is adorned by a cotton skirt which is just for aesthetics.

Other Equipment: She has a locket that she keeps for good luck. There's a picture inside of it that she always looks at, although no one else knows what it is. She seems to be very protective of it. She has an armoured horse that she rides on whenever she needs to.

Miscellaneous
-----------------
She once served the kingdom but was framed for a crime. She escaped before her execution and is now traveling by herself.

SPELLS/SPECIAL ATTACKS
--------------------------------

Name: Mount
Element: None
Type: Physical
Range: Single Target
Target: Self
Description: She rides her horse which increases her mobility. This enhances her defense, speed, evasiveness, and attack. Her weapon can switch from sword to lance when mounted. Her shield is also still usable. The disadvantage is that she will have a lot more trouble attacking enemies in a lower position and she won't be able to turn different directions that easily.

Name: First Aid
Element: Light
Type: Magic
Range: Short/Single Target
Target: Self/Ally
Description: She uses a bit of her mana converted into holy energy to heal minor wounds and injuries.

Name: Chivalrous Blessing
Element: Light
Type: Magic
Range: Short/Area of Effect
Target: Self/Ally
Description: She increases the Physical and Magical defense of anyone close enough around her. The effect only lasts temporarily and for a short period of time.

Name: Heavy Cleave
Element: None
Type: Physical
Range: Short/Area of Effect
Target: Enemy
Description: She performs a very powerful downward slash which strikes an enemy with heavy damage and deals normal damage to other enemies around the target. Can only perform when unmounted.

Name: Heaven Strike
Element: Light
Type: Physical/Magic
Range: Medium/Area of Effect (Linear)
Target: Enemy
Description: She can only perform this once her health is at a very low point and it varies if she is mounted or unmounted. If she is mounted, she covers her lance in holy energy, expending all of her mana into a very powerful forward charge, heavily damaging anything in her path. When unmounted, holy energy covers her blade and she slashes the ground, raining holy light in a straight line, spending all of both her mana and stamina but doing more damage.


Last edited by CathyTheReaper on Tue 01 Feb 2011, 2:33 pm; edited 2 times in total

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Re: Fantasy RP v2.0

Post by Whitepulse43 on Tue 01 Feb 2011, 2:28 pm

General
-----------------

Name: Nicolas Trushworth

Age: 20

Gender: Male

Species: Human

Job Class: Cleric

Stat Base: Intelligence

Personality: Nicolas body houses three souls, it's unclear were the other two souls came from or were they once one whole soul. The dominat soul is Nicolas but sometimes he lays dormant, leaving control for other two souls.

First of the two other soul is called Daniel which Joash and Nicolas refer as "Dan" or "Danny" He's more innocent and honest with giving image of being shoulder angel.

Second is called Joash Which both Daniel and Nicolas refer as "Joa" He's more like bit rude and impolite and bit devilish, giving image of the shoulder devil.

Nicolas more like combination of these two souls personality with side of being much more observing than other two. He has a bit religious side due to being a priest sided, sometimes using religios examples. But he doesn't act much priest like. He's the main dominant person in combat allowing other two assist him time to time.

Appearance: Wears black hooded robe with white and red lines at end of sleeves and opening sides. Shoulder lengh black hair, cross hanginf from chain around neck. Light gray trouser's and leather boot's. Blue shirt under the robe. Green eyes when Nicolas is out, Joash Red eyes, Daniel blue eyes.

Stats
-----------------
I will distribute the stats. Don't fill this in.

Health: 115
Mana Capacity: 105
Attack: 32
Defense: 35
Magic Resistance: 34
Evade: 19
Speed: 31

This is what you can fill in by distributing 40 points. The points you put in each stat will affect the other stats above. There's a base stat for Health and Mana Capacity, so don't worry about putting too much in the stats that affect them.

Strength:13
Endurance: 9
Intelligence: 11
Agility: 7

Skills
-----------------

Abilities: For sometimes to pass time or to make both Joash and Daniel stop arguing he plays flute with "High tide" Tune with it. He sometimes goes dormant allowing the other two souls control and the responsibility. Nicolas is very skillfull in wielding his mace and cross which he carries. He often observes people and listens them to learn.

Element: Light

Equipment
-----------------

Weapon:
Judger: a mace he carries on his back wrapped in cloth. The mace has slightly devilish look with spike's on the mace part and gray steele colo emiting red like aura. Easy to bash and break shields or defenses.

Repenter: A small white cross, he uses it to blind his opponents or slash projectiles which reach is 10m. Holy items often used against angry spiritc's.

Armour: Leather spauldor and greave's

Other Equipment: He carries bottle of holy water. Small cross around neck, two gold rings on his left hand with other embed the emblem of lion and pouch of coins, Flute.

Miscellaneous
-----------------
(Basically anything else I forgot to say. Replace this text with the info or write "none")

SPELLS/SPECIAL ATTACKS
--------------------------------
(Maximum of 5)

Name: Devil's whack
Element: None
Type: Physical
Range: Short/Single Target
Target: Enemy
Description: The Judger emit red aura even much more and figure of skull can be see in aura, Nicolas lift's the mace and smashes it downford creating easily a 1m wide crater on stone pavement. Strong, good for breaking defense. draining stamina from him slowing him down a little.


Name: Lord's might
Element:
Type: Physical
Range: Medium/Area of Effect
Target: Enemy
Description: Nicolas swings his mace with might knocking back anything which is in his reach, anything which is far from the area of effect
won't be flung back.

Name: Heal
Element: Light
Type: Magic
Range:Medium/Single Target
Target: Self/ally
Description: Magic which heals all the wound, takes mana, can't heal sicknesses

Name: Spear's of archangels
Element: Light
Type: Magic
Range:Medium/Area of Effect
Target:Enemy
Description: Spear's of light launch down from sky, Nicolas can pinpoint the spot where
spear's land and shoot down several at once. Spear's will last 1 min 30 sec before vanishing.

Name: Shield of faith
Element: Ligh
Type: Magic
Range: Short/Single Target
Target: Self
Description: Creates a shimmering, magical field around caster, protecting limited amount of time/damage from damage. Last's 3 mins and can hold seven strikes.
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Re: Fantasy RP v2.0

Post by ScorpionWins on Tue 01 Feb 2011, 5:43 pm

General
-----------------

Name: Levak Zarrin

Age: 18

Gender: Male

Species: Human

Job Class: Necromancer

Stat Base: Intelligence

Personality: Somewhat sadistic. Likes the ladies.

Appearance: He has brown eyes and hair, and wears a purple robe with a hood.

Stats
-----------------
I will distribute the stats. Don't fill this in.

Health: 60
Mana Capacity: 175
Attack: 60
Defense: 15
Magic Resistance: 27
Evade: 17
Speed: 28

This is what you can fill in by distributing 40 points. The points you put in each stat will affect the other stats above. There's a base stat for Health and Mana Capacity, so don't worry about putting too much in the stats that affect them.

Strength: 2
Endurance: 2
Intelligence: 25
Agility: 6

Skills
-----------------

Abilities: He can summon the dead, and is not above psychological torture with them - i.e summoning somebody's dead family / teacher / favorite childhood pet to trick them into jumping off of a cliff.

Element: Darkness

Equipment
-----------------

Weapon: Bamboozill, a cursed wooden sword that can channel darkness spells. Not useful for actual sword fighting.

Armour: None.

Other Equipment: A pentagram amulet that stores mana.

Miscellaneous
-----------------
None

SPELLS/SPECIAL ATTACKS
--------------------------------
(Maximum of 5)

Name: Shadow Knives
Element: Darkness
Type: Magic
Range: Long/Single Target
Target: Enemy
Description: A barrage of weak knives, made of shadows, fly towards one opponent.

Name: Lich's Grip
Element: Darkness
Type: Magic
Range: Short/Single Target
Target: Enemy
Description: A giant skeletal hand rises from the ground in front of Levak and smashes one enemy in range.

Name: Death's Undoing
Element: Darkness
Type: Magic
Range: Area of Effect
Target: Ally
Description: Summons up to five reanimated corpses to fight, using swords and shields made of bone.

Name: Familiar Soul
Element: Darkness
Type: Magic
Range: Short/Single Target
Target: Enemy
Description: The target's mind is opened to the afterlife, summoning the ghost of one that was dear to the target. If the target has no one dear to them that is dead, the spell will fail.

Name: Soul Siphon
Element: Darkness
Type: Magic
Range: Short/Multi-Target
Target: Enemy/Ally
Description: The soul of one freshly dead can be absorbed, rather than allowing it to enter the afterlife, allowing Levak to recover mana.
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Re: Fantasy RP v2.0

Post by GenericSpider on Wed 02 Feb 2011, 12:38 am

Name: King Artilla the Conquerer

Age: 30

Gender: male

Species: human

Job Class: King. Evil Overlord even.

Stat Base: Endurance

Personality: Believes that he has a god-given right to rule and that everyone who stands in his way deserves to be conquered. However, he genuinely cares about his people, and thinks that everything he does is for their good. He also has a HUGE ego.

Appearance: Tall, has short red hair, blue eyes, a beard, and a mustache.
Stats
-----------------
I will distribute the stats. Don't fill this in.

Health: 115
Mana Capacity: 185
Attack: 44
Defense: 51
Magic Resistance: 58
Evade: 21
Speed: 34

This is what you can fill in by distributing 40 points. The points you put in each stat will affect the other stats above. There's a base stat for Health and Mana Capacity, so don't worry about putting too much in the stats that affect them.

Strength: 13
Endurance: 17
Intelligence: 27
Agility: 8

Skills
-----------------

Abilities: Has a very high threshhold for pain, and quite a bit of skill in sword fighting, even without a certain magical sword. He is also very good at strategy.

Element: fire

Equipment
-----------------

Weapon: Excalibur. It's a long sword that can cut anything, including magic.

Armour: Light armour that happens to be very shiny. It's purpose is to look cool.

Other Equipment: Magical sheathe that keeps him from dying. When the sword is placed inside it, he is fully healed, even if parts of him are scattered all over the place. Even the blood he lost on the battlefield disappears.

Miscellaneous:

Bio: Became leader of his small tribe when his brother, the heir apparent, was killed in a hunting accident that he denies arranging. The elders weren't sure they wanted to make him the leader, so they sent him off on a quest to find a sword that supposedly belonged to a saint and bring it back to the tribe. So he did so, and indeed found the sword. However, it was broken the moment he tried to fight an enemy with it, as it was old, and non-magical. That was when he was approached by a walking corpse possessed by the soul of the famous necromancer known only as....well, Necrus. Said Necromancer offered him a sword that was, in fact, awesome enough and magical enough to pass as a saints sword, and he accepted. And so, he took control of his small tribe; and years later, had absorbed all the smaller tribes. He then made an alliance with a small, nearby kingdom which he, through much trickery over a course of five years, ended up ruling. Then he selected a small group of elite warriors from both the kingdom, and his tribe, and made them his knights, before attacking the kingdom nearest him, completely destroying it. This caused the other small kingdoms surrounding him to unite against him in one powerful army....who were swiftly defeated by his smaller army, and having planned for this all along. After the defeat, they ended up surrendering to him, and becoming his subjects. And that was just the beginning of his ten-year-long conquest.
-----------------
(Basically anything else I forgot to say. Replace this text with the info or write "none")

SPELLS/SPECIAL ATTACKS
--------------------------------
(Maximum of 5)

Name: Restoration of The King
Element: none.
Type: Magic
Range: (Long)/(Single Target/Multi-Target)
Target: self
Description: When Excalibur is returned to it's sheathe, the target is fully healed; any pieces of said target lying around are teleported back into them and reattached.

Name: Never Death
Element: life?
Type: magic.
Range: (Short)/(Single Target)
Target: Self
Description: The holder of Excalibur's scabbard won't die no matter how horrible his injuries are.

Name: Cut Anything
Element: None
Type: Physical and Magic
Range: Short, Single Target
Target: enemy
Description: The sword cuts anything. Invulnerable enemies, and even spells cast at the wielder can be cut.


Last edited by GenericSpider on Wed 02 Feb 2011, 5:19 pm; edited 1 time in total

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Re: Fantasy RP v2.0

Post by Guest on Wed 02 Feb 2011, 4:41 pm

Since I think he'll be one of the main bosses if there's any more, I'll allow him to distribute 65 points instead of 40 points to his stats. That's because he won't be fighting the heroes for a while and obviously won't level up as often as the others.

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Re: Fantasy RP v2.0

Post by Ichigo-chan Strawberry on Wed 02 Feb 2011, 9:27 pm

General
-----------------

Name: Chiro Kumori

Age: She has the appearance of at least a 14-year old but her true age is unknown

Gender: Female

Species: Bat Youkai

Job Class: Hunter

Stat Base: Agility

Personality: She's a bat youkai that has apparently lived for quite some time now despite her looks. She really dislikes people asking her age and hates being mistaken for a vampire. Many people assume that she loves to drink blood, but she actually just enjoys fruits. Because of this, a lot of people have turned against her, rejected her, and even fought her until near death where she luckily escapes before the last strike is dealt. All of those suffering caused her to create a mask personality, a very innocent and somewhat childish one to hide an inner evil that lurks inside her worth years of torment, waiting to be released. She seems to do a good job at suppressing herself whenever her evil side tries to emerge, but only time can tell when she would lose control. Her eyes are normally purple but they turn red when her evil side is trying to emerge.

Appearance:
Spoiler:

Stats
-----------------
I will distribute the stats. Don't fill this in.

Health: 100
Mana Capacity: 65
Attack: 60
Defense: 19
Magic Resistance: 16
Evade: 55
Speed: 85

This is what you can fill in by distributing 40 points. The points you put in each stat will affect the other stats above. There's a base stat for Health and Mana Capacity, so don't worry about putting too much in the stats that affect them.

Strength: 10
Endurance: 2
Intelligence: 3
Agility: 25

Skills
-----------------

Abilities: She has very good tracking skills which makes her a good hunter.

Element: Dark

Equipment
-----------------

Weapon: She has a pair of claw gauntlets that she only uses when she needs to fight.

Armour: She doesn't have armour since it will restrict her mobility

Other Equipment: She has a collar around her neck with a silver cross dangling on it. She keeps it for good luck and protection.

Miscellaneous
-----------------
All her skills have twice the power at night and half the power at day

SPELLS/SPECIAL ATTACKS
--------------------------------
(Maximum of 5)

Name: Sonar Detection
Element: None
Type: Magic
Range: Long/Area of Effect
Target: All
Description: She continuously emits mana around her in the form of virtually undetectable sound waves that bounce back to her when it hits an object to give her a radar-like 360 degree view.

Name: Stage One Rage
Element: Dark
Type: Physical
Range: (I don't know sorry)
Target: Self
Description: She allows just a little bit of her evil side to give her more attack, speed, and evade. However, it continuously drains her health but has a small chance to cause her to accidentally attack an ally. The slight health drain applies for all stages.

Name: Stage Two Suffering
Element: Dark
Type: Physical
Range: (I still don't know)
Target: Self
Description: She allows more of her evil self, making her eyes completely turn red. It gives her more attack, speed, and evade than the one before but it makes her more confused and she will have more trouble telling friend from foe and will have more trouble getting back to her normal state. At this state, she could still revert to her normal state, but it can branch from a transition to stage three or straight to stage four depending on how good her control is at the time she decides to go further.

Name: Stage Three Heartbreak
Element: Dark
Type: Physical
Range: (Unyuuu ><)
Target: Self
Description: Allowing her evil side to take over her body while she still has control of her mind, a dark aura starts to surround her. This gives her even more attack, speed, and evade than the first two. She is at a completely controlled state here but if she gets too enraged from being hit and hitting too often, it will automatically bring her to stage four. Successfully achieving this state allows her to revert back to her normal state at will.

Name: Stage Four Metamorphosis
Element: Dark
Type: Physical
Range: (Gwaaa Dx)
Target: Self
Description: Her evil side completely takes over. Her attack, speed, and evade will be drastically increased and she will grow long sharp nails, and larger wings. The aura surrounding her turns pitch black leaving only a silhouette-ish appearance of her with red eyes and her teeth. At this state, she will see everyone as an enemy and the only way to make her revert back to her normal form is to wear her out or to knock her out.
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Re: Fantasy RP v2.0

Post by Tom on Fri 04 Feb 2011, 3:46 pm

General
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Name: Tom

Age: 18

Gender: Male

Species: Human

Job Class: Red Mage

Stat Base: All, but none

Personality: Tom is pretty cynical and sarcastic, and doesn't believe in sacrificing himself for the greater good, and is generally focused on self preservation. Because of this, he lives in a rather nomadic fashion (being run out of many towns), leading to him learning many things. Despite his selfishness, he will do the right thing. Eventually.

Appearance:
Spoiler:

Stats
-----------------
I will distribute the stats. Don't fill this in.

Health: 100
Mana Capacity: 100
Attack: 30
Defense: 35
Magic Resistance: 35
Evade: 15
Speed: 40

This is what you can fill in by distributing 40 points. The points you put in each stat will affect the other stats above. There's a base stat for Health and Mana Capacity, so don't worry about putting too much in the stats that affect them.

Strength: 10
Endurance: 10
Intelligence: 10
Agility: 10

Skills
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Abilities: Tom is basically decent at everything. To make up for this, he is exceptional at nothing. He has a veeeery wide range of skills.

Element: All

Equipment
-----------------

Weapon: A sword

Armour: Robes which provide surprising protection

Other Equipment: Lockpicks

Miscellaneous
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(Basically anything else I forgot to say. Replace this text with the info or write "none")

SPELLS/SPECIAL ATTACKS
--------------------------------
(Maximum of 5)

Name: Joat Mon (Jack of all trades, Master of none)
Element: None
Type: Magical
Range: Single target
Target: Enemy, Ally
Description: Allows the user to copy a spell. If the user is incapable of using the spell due to lower power level, or due to not having the required items, this spell fails. Also, due to having less practice with these spells than the original user, they may be weaker.

Name: Dualcast
Element: None
Type: Magical
Range: Short, Medium, Long/Single Target, Multi-Target
Target: Self, Enemy, Ally
Description: Allows the user to cast the same spell twice at the same time.

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http://www.fanfiction.net/s/5774249/1/

"...his brain was much larger and developed because he was a male bear, and thus far superior to a female of any race."
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Tom
Growing Demon

Award : The Most Annoying
Posts : 737
Points : 3386
Join date : 2010-07-27
Age : 21
Location : The Desert

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Re: Fantasy RP v2.0

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