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Super Power Lottery, and the generic story I'm using to make use of it - Character Creator

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Super Power Lottery, and the generic story I'm using to make use of it - Character Creator Empty Super Power Lottery, and the generic story I'm using to make use of it - Character Creator

Post by Simply David Fri 06 May 2011, 10:42 pm

At one time, the world was so peaceful. However, a powerful force has invaded the world. An evil being has discovered a mystic force known as the Super Power Lottery, and has taken advantage of the power it gave him to assemble an army, who he used the mystic force on as well. He then proceeded to attack the world.

The Super Power Lottery was saddened at the actions of the Evil Being, who was now attempting complete control of the world through the use of his demonic army.

So, the Super Power Lottery made the decision to give powers to a group of people to see if the humans can save themselves! And thus, our story begins...


--------

OK! So here's how this is going to work! (Explanation of rolls, stats, and super powers)

Spoiler:

Alright, so I'll first explain each stat. To figure out what your character's stats are, roll the "Number Factory" dice once for each, and whatever number you get shall be your stat.

Spoiler:

______________

Alright, so here are a few possible things you can roll for(An ever-growing list until I finish it, likely won't all be here before we start):

Spoiler:


_______________

Lottery tickets! By obtaining lottery tickets, you can cause certain events to happen. To buy a lottery ticket, you must use Favor earned during the RP.

Favor is earned from the Mentor mainly, and in special conditions.

Tickets: (list will be ever-expanding)

Spoiler:

_______________

Currency:

Spoiler:
_______________

Everyone will roll for a Five Man Band position as well. It is ok if more than one person ends up with the same position, seriously it is no big deal. There are certain stat bonuses and minuses given to each position. No stat can go below 1.

Spoiler:

Items that you can carry with you:
Ok, so this is important. You can only carry your equipped weapon and clothing and accessories, two extras, and three items of any kind that are not weapons/clothing. The item can be an accessory. An accessory is a ring, necklace, amulet, etc. They may or may not have effects of some kind. Some effects are of a magical nature, but some necklaces can increase affection through beauty.

Explanation of Weapon stats:

Spoiler:




Character Sheet:

Name:

Age:

Gender:

Race: (Remember that the Super Power Lottery will give you your special races, if you choose to be an elf/dwarf/etc. you won't get any stat changes)

Appearance: (If your power affects your appearance, be aware of this)

Five man Band position: (This does not have to affect personality OR backstory OR gender)

Stats:

Health:
Attack:
Defense:
Speed:
Agility:
Skill:

Mana:
Magic Attack:
Magic Defense:

Will:
Affection:
Cunning:

HP: (Health x5)
MP: (Mana x5)
Stress: 100/100

Stress Explosion:
Super Power:

Equipped weapon: (In a spoiler include the stats)
Equipped clothing/armor: (In a spoiler include the stats)
1st Equipped Accessory: (In a spoiler include the stats)
2nd Equipped Accessory: (In a spoiler include the stats)
1st Held Weapon/Armor: (In a spoiler include the stats)
2nd Held Weapon/Armor: (In a spoiler include the stats)
1st Held Item: (In a spoiler include effects)
2nd Held Item: (In a spoiler include effects)
3rd Held Item: (In a spoiler include effects)
Other:

Personality:

Bio: (This world is non-descript Medieval setting (sort of), and has anachronistic technology such as guns and cyborgs, but some how no cars or any modern style buildings. In any case, the world is so generic and out of place that any kind of story can work almost)


Last edited by Simply David on Wed 11 May 2011, 12:22 pm; edited 12 times in total
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Super Power Lottery, and the generic story I'm using to make use of it - Character Creator Empty Re: Super Power Lottery, and the generic story I'm using to make use of it - Character Creator

Post by Simply David Sat 07 May 2011, 5:35 pm

Super Power Lottery! The list of powers shall grow to a total of 100. When you roll the 100 Sided Die (David's RP Dice) you will roll it but once, and the resulting number will represent what power you get from the list.

Any power that is lacking in information (once finished) will be better explained if it is gained by somebody should they need it.


HIdden Power: 000: The power to manipulate borders.

Spoiler:


Last edited by Simply David on Tue 10 May 2011, 2:36 pm; edited 3 times in total
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Super Power Lottery, and the generic story I'm using to make use of it - Character Creator Empty Re: Super Power Lottery, and the generic story I'm using to make use of it - Character Creator

Post by NazrinTsunMouse Mon 09 May 2011, 2:47 pm

Code:

Health
[roll="Number Factory"==3]1[/roll]

Attack
[roll="Number Factory"==8]1[/roll]

Defense
[roll="Number Factory"==3]1[/roll]

Speed
[roll="Number Factory"==5]1[/roll]

Agility
[roll="Number Factory"==8]1[/roll]

Skill
[roll="Number Factory"==1]1[/roll]

Mana
[roll="Number Factory"==4]1[/roll]

Magic Attack
[roll="Number Factory"==9]1[/roll]

Magic Defense
[roll="Number Factory"==8]1[/roll]

Will
[roll="Number Factory"==6]1[/roll]

Affection
[roll="Number Factory"==7]1[/roll]

Cunning
[roll="Number Factory"==4]1[/roll]
_________________________

Five Man Band Type
[roll="Five Man Band"==5]1[/roll]
_________________________

Power
[roll="David's RP Dice"==72]1[/roll]

DAVID IS TALKING NOW!:
Well Flame pointed out to me this great thing called a Stress Explosion. I put it in this post because it keeps the first post uncluttered and also keeps it BEFORE people's characters.

Now to explain this.

Everyone will have 100/100 stress starting out. Over time it will go down due to certain actions. If anything bad happens to you, if you roll something bad, etc. etc., then your stress reduces. when your stress reaches 0/100 then you will have a Stress Explosion.

When you hit this, your character will suddenly feel the need to do a certain action. The action varies from person to person and you can choose what it is for your character. They will perform that for a certain number of posts until eventually your stress hits 100/100 again. Also, other characters can use affection rolls to help you, and someone can drop twenty stress from their own stress level to bring you back up to 100/100.

The options are: Drugs/Alcohol, Stealing, Violence, Gambling, Racing, Teasing, Mischief, Runing Away, Complaining, Seclusion, Crying, Rampage, Shopping, Binge, Spoiled Child, sleep, prayer.

If you have questions about any of them, ask. The name should be obvious in most cases, causing you to act like that for a few posts.
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Post by Tom Mon 09 May 2011, 4:38 pm

Character Sheet:

Name: Yuna

Age: 18

Gender: Female

Race: Human

Appearance:
Spoiler:
That, in her hand, is a dress.

Five man Band position: The Chick
Spoiler:

Stats:

Health: 6
Attack: 2
Defense: 7
Speed: 2
Agility: 9
Skill: 7

Mana: 11
Magic Attack: 7
Magic Defense: 7

Will: 9
Affection: 11
Cunning: 2

HP: 30
MP: 55
Stress: 100/100

Stress Explosion: Crying

Equipped weapon: Defender's Bow
Spoiler:
Equipped clothing/armor: (In a spoiler include the stats)
1st Equipped Accessory: (In a spoiler include the stats)
2nd Equipped Accessory: (In a spoiler include the stats)
1st Held Weapon/Armor: (In a spoiler include the stats)
2nd Held Weapon/Armor: (In a spoiler include the stats)
1st Held Item: (In a spoiler include effects)
2nd Held Item: (In a spoiler include effects)
3rd Held Item: (In a spoiler include effects)
Other:

Super Power: 4 - The power to manipulate any water around you. Under a full moon, with some practice, you can manipulate the blood in living organisms.

Personality: Kind and gentle, Yuna is more preoccupied with keeping people alive, and does most of the cooking and cleaning. She is very mature, and finds it difficult to turn her back on people who need help. Sometimes her caring can be her downfall, and combined with her optimism, she is vulnerable to being tricked. Despite her being a sort of pillar for her teammates, she does cry, however, she doesn't allow people to see her. She is also very determined and a fair fighter, magic-wise. Do NOT insult her feminineness, deprive her of food or sleep, or mock her cooking/cleaning. She won't do anything, of course, but it's a bad idea to do that to the person that runs all of the domestic duties. To the eternal happiness/embarrassment of her comrades, she has no problem being in her underwear around her friends, but dislikes it when people she doesn't know stare at her.

Bio: Yuna was born fatherless, to a mother who was every bit as caring and beautiful as her daughter, in a tightly knit village. Her mother was a healer, and taught her daughter her skills, as well as to value and care for everything. Her village was made up of wise people, who many came to seek for help, and who used their intelligence to thrive. Eventually, Yuna, having seen many come to her village in search of help, left her home to travel and help the world with it's suffering.


Last edited by Tom on Tue 10 May 2011, 1:28 pm; edited 3 times in total
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Post by NazrinTsunMouse Mon 09 May 2011, 5:32 pm

Name: Satsuki Matou (Yes, yes I did just name her that)

Age: 17

Gender: Female

Race: Human

Appearance:
Spoiler:

Five man Band position: Smart Guy

Stats:

Health: 3
Attack: 6
Defense: 6
Speed: 4
Agility: 6
Skill: 10

Mana: 5
Magic Attack: 8
Magic Defense: 10

Will: 9
Affection: 7
Cunning: 12

HP: 15
MP: 25
Stress: 100/100

Stress Explosion: Violence

Equipped weapon: Smart Staff:
Spoiler:
Equipped clothing/armor: (In a spoiler include the stats)
1st Equipped Accessory: (In a spoiler include the stats)
2nd Equipped Accessory: (In a spoiler include the stats)
1st Held Weapon/Armor: (In a spoiler include the stats)
2nd Held Weapon/Armor: (In a spoiler include the stats)
1st Held Item: (In a spoiler include effects)
2nd Held Item: (In a spoiler include effects)
3rd Held Item: (In a spoiler include effects)
Other: Knows the spell, "Cremate", it conjures up a stream of fire to send out at the opponent.

Super Power: Warrior! You have been born under the shadow of the warrior, giving you a mastery of all weapons! You get +2 to all physical stats except attack, and +3 attack, but ONLY while holding a melee weapon. You also get +3 to both Attack and Defense regardless, and a +1 modifier to a cunning roll during combat. (Note: I have not changed stats to follow these modifiers yet, will ask David about)

Personality: A very intelligent and kind hearted girl who always tries to do what is right. She sometimes tend to over think things and is easily worked up. So if you annoy her, she can and will beat you to a bloody pulp, otherwise she treats everyone with respect and caring. She is somewhat of a tactical genius just like her father and had hoped to one become a General of an army just like him.

Bio: The daughter of General Matou, one of the most famous Generals in the land, she had been studying in a special academy before she discovered her new powers. Someone who previously wasn't very good at physical combat, suddenly found herself fighting like a true warrior. News of an Evil being amassing an army caused the girl to set out in hopes of using her natural skills and her new found ability to stop it.


Last edited by Since I'm Nazrin on Tue 10 May 2011, 12:12 am; edited 3 times in total
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Post by GenericSpider Mon 09 May 2011, 6:06 pm

Name: Joe Jizowski.

Age: 23

Gender: male

Race: human

Appearance: Large, muscular man with black hair, and black eyes.

Five man Band position: The Big Guy

Stats:

Health: 13
Attack: 11
Defense: 13
Speed: 5
Agility: 8
Skill: 1

Mana: 0
Magic Attack: 3
Magic Defense: 4

Will: 1
Affection: 7
Cunning: 2

Super Power: Liquid Form

Personality: Likes to fight. Hence why he became a boxer, then a wrestler, then a kickboxer, then a soldier, then ditched his unit to join the five man band.

Bio: Was taught to fight by his father, and decided he wanted to be someone who fights for a living. He first became a boxer, then a wrestler, then a kickboxer, then a soldier, then ditched his unit to join the five man band.
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Post by Dr. Phazon Mon 09 May 2011, 7:38 pm

Name: Jack Ward

Age: 33

Gender: Male

Race: Human

Appearance: A man with dark blonde hair that is kept well groomed and under his hat, a black fedora. The hat matches the black trench coat he usually wears. Underneath the trench coat is a pair of tan slacks and a white work shirt. The left sleeve of his coat is empty, with no arm occupying it.

Five man Band position: The Chick

Stats:

Health: 9
Attack: 1
Defense: 2
Speed: 5
Agility: 7
Skill: 8

Mana: 5
Magic Attack: 9
Magic Defense: 7

Will: 9
Affection: 8
Cunning: 10

HP: 45
MP: 25
Stress: 100/100

Stress Explosion: Seclusion
Super Power: Mass Telekinesis

Equipped weapon: Defender's Bow
Spoiler:
Equipped clothing/armor: Clothes
1st Equipped Accessory:
2nd Equipped Accessory:
1st Held Weapon/Armor:
2nd Held Weapon/Armor:
1st Held Item:
2nd Held Item:
3rd Held Item:
Other:

Personality: Realistic and serious, Jack is a man who has seen a lot of crime in his life, and it has had an effect on him.

Bio: Previously working as a PI, Jack was a detective who had dealt with a lot of criminals, leaving his heart hardened by what he has seen people to be capable of. He is in very good shape due to some of the more physical aspects of his job, despite being a smoker and having to work with just one arm. He prefers not to speak about his history farther back than his detective career. When called on by Garruk, he had no cases to work on. He wasn't busy, but he also had no identifiable reason to go, not on that he shared, at least. He simply put on his coat and hat and walked out the door. Having previously used his right arm for everything, the telekinesis he received from the Super Power Lottery works very well for him, and his focused, level head allows him very good skill with it.


Last edited by Dr. Phazon on Fri 13 May 2011, 3:09 pm; edited 3 times in total
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Post by ScorpionWins Mon 09 May 2011, 10:17 pm

Character Sheet:

Name: Grae Frostbite

Age: 22

Gender: Male

Race: Human

Appearance:
Spoiler:

Five man Band position: The Smart Guy
Stats:

Health: 6
Attack: 1
Defense: 3
Speed: 9
Agility: 1
Skill: 7

Mana: 11
Magic Attack: 6
Magic Defense: 10

Will: 9
Affection: 3
Cunning: 12

HP: 30
MP: 55
Stress: 100/100

Stress Explosion: Rampage
Super Power: The power to control and create ice.

Equipped weapon: Smart Staff
Spoiler:
Equipped clothing/armor: (In a spoiler include the stats)
1st Equipped Accessory: (In a spoiler include the stats)
2nd Equipped Accessory: (In a spoiler include the stats)
1st Held Weapon/Armor: (In a spoiler include the stats)
2nd Held Weapon/Armor: (In a spoiler include the stats)
1st Held Item: (In a spoiler include effects)
2nd Held Item: (In a spoiler include effects)
3rd Held Item: (In a spoiler include effects)
Other: Knows the spell "Frozen Heart", which induces bloodlust in someone, making them attack him, even if they ordinarily wouldn't.

Personality: Quite cold. Puns aside he's the smart, loner type.

Bio: A boy who liked the cold more than any given living creature, Grae sought to increase his own strength and nothing more. Thus was his only motivation to join the ragtag five man band.


Last edited by ScorpionWins on Wed 11 May 2011, 11:29 pm; edited 5 times in total
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Post by Simply David Mon 09 May 2011, 10:21 pm

Name: Garruk Barrage

Age: 90

Gender: Male

Race: Human

Appearance: A very old man with deep gray Hair and a long gray beard.

Five man Band position: Mentor

Stats:

Health: 1
Attack: 4
Defense: 1
Speed: 3
Agility: 1
Skill: 13

Mana: 2
Magic Attack: 4
Magic Defense: 1

Will: 5
Affection: 2
Cunning: 16

HP: 5
MP: 10

Super Power: None. The Mentor is incapable of playing the Super Power Lottery due to old age, and had no use for it when he was young.

Equipped weapon: Mentor's staff.
Equipped clothing/armor: Mentor's cloak.
1st Equipped Accessory: Lottery Amulet (Lets him speak with the Super Power Lottery from anywhere)
2nd Equipped Accessory:
1st Held Weapon/Armor:
2nd Held Weapon/Armor:
1st Held Item:
2nd Held Item:
3rd Held Item:
Other: Orb of Favor. This orb represents the favor he has earned from the Super Power Lottery as a close friend.

Personality: Amazingly kindhearted, but never truly showing it. Instead he comes off as mean and angry, constantly berating failure. However, when he gives a compliment many take it to heart.

Bio: From a young age Garruk has known the Super Power Lottery, the mystic being that takes many forms, and will give out powers to those who seek them. He never seeked power of any kind, and this is why the Super Power Lottery found him so amusing.

Due to the recent events he has convinced the Super Power Lottery to help Humanity save itself, by giving powers to a select group of people.

The Super Power Lottery's power is so impressive that he can give it out to people as if they were born with it, or even simply give it to them as they are now.

In the RP you will only see him as he gives out missions and favor. You can spend his favor for tickets that will give you various bonuses.


Last edited by Simply David on Wed 11 May 2011, 10:59 am; edited 1 time in total
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Super Power Lottery, and the generic story I'm using to make use of it - Character Creator Empty Re: Super Power Lottery, and the generic story I'm using to make use of it - Character Creator

Post by Guest Tue 10 May 2011, 12:22 am

Character Sheet:

Name: Kumar Tareth

Age: 19

Gender: Male

Race: human

Appearance:
Spoiler:


Five man Band position: Hero
Spoiler:

Stats:

Health: 9
Attack: 12
Defense: 2
Speed: 4
Agility: 10
Skill: 6

Mana: 1
Magic Attack: 9
Magic Defense: 9

Will: 13
Affection: 2
Cunning: 6

Super Power:
HP: 45
MP: 5
Stress: 100/100

Stress Explosion: Seclusion
Super Power: 13. The power to go back in time by a few seconds at a time

Equipped weapon: Hero's sword
Spoiler:
Equipped clothing/armor: (In a spoiler include the stats)
1st Equipped Accessory: (In a spoiler include the stats)
2nd Equipped Accessory: (In a spoiler include the stats)
1st Held Weapon/Armor: (In a spoiler include the stats)
2nd Held Weapon/Armor: (In a spoiler include the stats)
1st Held Item: (In a spoiler include effects)
2nd Held Item: (In a spoiler include effects)
3rd Held Item: (In a spoiler include effects)
Other:


Personality: Kumar has little confidense in himself at some areas like in look's, social and skills. He has good intentions and can be sarcastic and joking sometimes but can be broody even if he is cheerful. Can't turn blind eye when something wrong is done infront of his eyes.

Bio: Born in village which sometimes were attacked Bandits making it pretty much village with villager warriors who gained skills of warrior when they trained to defend against bandits. Kumar learned his skills of warrior from his father before e went to academy and trained there more into ways of warrior in literature and technique, but was bit secluded , leaving him unconfident in some matters. the News about armies forced him to leave the school and return to his homevillage and immediatly setting out again.


Last edited by Whitepulse43 on Tue 10 May 2011, 9:41 am; edited 1 time in total

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Post by RandomHyuuga Tue 10 May 2011, 1:08 am

Name: Kyoko Miyazaki

Age: 18

Gender: Female

Race: Human

Appearance:
Spoiler:

Five man Band position: Hero

Stats:

Health: 4
Attack: 7
Defense: 1
Speed: 1
Agility: 2
Skill: 4

Mana: 7
Magic Attack: 9
Magic Defense: 2

Will: 10
Affection: 2
Cunning: 10

HP: 20
MP: 45
Stress: 100/100

Stress Explosion: Alcohol
Super Power: 2 - The power to create and manipulate lightning.

Equipped weapon: Hero’s Sword
Spoiler:

Equipped clothing/armor: (In a spoiler include the stats)
1st Equipped Accessory: (In a spoiler include the stats)
2nd Equipped Accessory: (In a spoiler include the stats)
1st Held Weapon/Armor: (In a spoiler include the stats)
2nd Held Weapon/Armor: (In a spoiler include the stats)
1st Held Item: (In a spoiler include effects)
2nd Held Item: (In a spoiler include effects)
3rd Held Item: (In a spoiler include effects)
Other:

Personality: She is normally quiet around people she doesn't know. Once she gets to know them, she becomes more outgoing and cheerful. She tries to stay calm and collected, but that's not always the case. Also, when she sees something, or someone, that she wants, she won't stop until she gets it or doesn't want it anymore.

Bio: When she was 13 years old, she ran into her favorite singer at a grocery store. Before she had a chance to really talk to him, one of her friends embarrassed her. She won't mention the details, but the singer ended up filing for a restraining order against her. Kyoko became really angry and accidentally zapped her friend with lightning. Ever since then, she has been trying to master her powers.

(I hope I did this right.)


Last edited by RandomHyuuga on Thu 12 May 2011, 12:45 am; edited 1 time in total
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Super Power Lottery, and the generic story I'm using to make use of it - Character Creator Empty Re: Super Power Lottery, and the generic story I'm using to make use of it - Character Creator

Post by BlackMageMaster Tue 10 May 2011, 2:29 pm

Name: Elanor Whitby

Age: 23

Gender: Female

Race: Cyborg

Appearance:
Spoiler:

Five man Band position: The Chick

Stats:

Health: 8
Attack: 3
Defense: 6
Speed: 11
Agility: 6
Skill: 5

Mana: 5
Magic Attack: 8
Magic Defense: 10

Will: 8
Affection: 11
Cunning: 4

HP: 40
MP: 25
Stress: 100/100

Stress Explosion: Rampage
Super Power: Cyborg
Spoiler:

Equipped weapon: Defender's Bow
Spoiler:
Equipped clothing/armor: (In a spoiler include the stats)
1st Equipped Accessory: (In a spoiler include the stats)
2nd Equipped Accessory: (In a spoiler include the stats)
1st Held Weapon/Armor: (In a spoiler include the stats)
2nd Held Weapon/Armor: (In a spoiler include the stats)
1st Held Item: (In a spoiler include effects)
2nd Held Item: (In a spoiler include effects)
3rd Held Item: (In a spoiler include effects)
Other:

Personality: Thoguh shy and soft spoken, Elanor is always polite to a fault. She is known for keeping silent unless spoken to, except in the company of very close friends or in the defense of those friends. Though her heart is in the right place, her solutions to problems can be at times...unethical.

Bio: Elanor is not quick to tell others of her past, and thus little is known about her. Most who know of her less than human nature learn quickly that she was gravely injured in an unspecified accident as a young teen, and the life saving procedure that made her what she is stunted her growth, leaving her with a permenantly youthful appearance. As she never speaks of her family, most assume they were victims of the same accident.

Speculation abounds as to why and how she came into posession of vast arsenal that is both concealed on and part of her person. Common theories are: She is an undercover government agent, she is a secret terrorist weapon, she is the product of a mad science experiment gone wrong, she is a former police special unit, and that she simply harbors a deep, secret love of sharp pointy objects. No one knows for certain, and she isn't likely to elaborate on the subject ny time soon.


Last edited by BlackMageMaster on Tue 10 May 2011, 2:55 pm; edited 1 time in total
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Post by White Mage Slave Tue 10 May 2011, 2:47 pm

Name: Galkor Shootroot

Age: Forgot (He's never really counted)

Gender: Male (though there's some doubt)

Race: Tree spirit (and that's why)

Appearance: tall, "muscular", hanging rows of leaves for hair and clothes. His skin is smooth but hard, like a tree stripped of is bark. Compared to a human, he seems to be sporting a scraggly beard of grass.

Five man Band position: The Big Guy

Stats:

Health: 9 (6+3)
Attack: 12 (9+3)
Defense: 9 (6+3)
Speed: 1
Agility: 2
Skill: 1 (2-2)

Mana: 4 (7-3)
Magic Attack: 4
Magic Defense: 6 (7-1)

Will: 4
Affection: 3
Cunning: 1 (3 -3)

HP: (Health x5) 45
MP: (Mana x5) 20
Stress: 100/100

Stress Explosion:
Super Power: Regenerate! Your HP will recover at incredible rates, and drain from your MP to do so. Your Magic attack is how much HP you get for every MP.

Equipped weapon: Big Hammer
Spoiler:
Equipped clothing/armor: (In a spoiler include the stats)
1st Equipped Accessory: (In a spoiler include the stats)
2nd Equipped Accessory: (In a spoiler include the stats)
1st Held Weapon/Armor: (In a spoiler include the stats)
2nd Held Weapon/Armor: (In a spoiler include the stats)
1st Held Item: (In a spoiler include effects)
2nd Held Item: (In a spoiler include effects)
3rd Held Item: (In a spoiler include effects)
Other:

Personality: Galkor has a hard time speaking- it is speculated that he is in fact quite stupid. He doesn't quite grasp many advanced concepts. He is, however, also very slow in body, so perhaps "slow" is an overall trait for him. He rarely acknowledges people outside of his friends, and is fiercely protective of them. He has a soft spot for cute things, however, so he is known to attempt being more sociable in the presence of cute people. He seems to have a great sense of morality and justice, however.

Bio: Since Galkor takes a long time to say much of anything, not much is actually known about him. It's not even known if he's actually a he, since trees have different sexes altogether from creatures. He seems to like helping people- or, at the least, children- and seems to innately dislike anything evil, which is why he is joining this fight against evil despite his shortcomings. Tree spirits are a rare species, so until someone feels like listening to his life story, much of his backstory will likely remain hearsay.
White Mage Slave
White Mage Slave
Trap Princess

Award : Most Successful Trap
Posts : 465
Points : 5775
Join date : 2010-07-30
Age : 34

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