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Magic vs. Tech Mecha Creation Thread

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Magic vs. Tech Mecha Creation Thread Empty Magic vs. Tech Mecha Creation Thread

Post by GenericSpider Wed 07 Dec 2011, 12:50 am

This page is for designing mecha.

Name:

Mecha Type: (Real robot or Super Robot. The real robots are mass produced; while the super robots are all unique)

Appearance:

Weapons:

Other Abilities:
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Post by GenericSpider Wed 07 Dec 2011, 1:19 am

Name: Divider-Unit. Mk II

Mecha Type: Real robot.

Appearance: This humanoid mecha kind of resembles a mix of medieval armour with a touch of samurai added to it. It's arms and legs each have compartments that can store smaller subweapons, or extra ammo. Attached to it's back is a smaller vehicle that resembles a rocket with wings attached to the sides.

Weapons: What makes the Mark II unique is that; instead of going for the normal route of built in weaponry; it instead carries giant-sized versions of normal human weapons. That exactly the weapon is depends on the mission and pilot preference. The usual arrangement is one long ranged weapon; and another closed ranged weapon (usually a knife) for when ammo starts to run low. The Winged Jetpack attached to it's back has a pair of machine guns.

Other Abilities: The Winged Jetpack attached to the mark II's back is actually a seperate vehicle; requiring a second pilot. It can detach from the mecha if they need to seperate. Another feature that makes the Mk II popular is it's amazing range of movement while on the ground. It can run, jump, even do a handstand (though this takes considerable skill).
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Post by GenericSpider Wed 07 Dec 2011, 3:04 pm

Name: Ninja Dracula (it was named by a nine year old)

Mecha Type: Super Robot

Appearance: A large, black mecha with glowing red eyes, and clawed hands. The head is rather rather cartoonish; looking like a giant tv with a face; and an antennae at the top.

Weapons: The cape.

Other Abilities: The liquid metal cape can become any shape she needs it to be.
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