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Post by Ragna the Saviour Thu 03 Jul 2014, 11:07 pm

The Grail War in Fuyuki City is amiss. AGAIN. Therefore something needs to be done about it. Though it's the midst of the Fifth Holy Grail War. Things aren't functioning how they should. Though only those who can observe from the outside of the world can see it that way.

What's going on?
What's the truth in all of this?

Find out.



SERVANT PROFILE


  • Name: 
  • Gender: 
  • Appearance:
  • Personality: 


  • Class: (Saber, Archer, Lancer, Rider, Caster, Assassin, and Berserker)
  • Master: 
  • Alignment: 
  • Stats:
  • Strength: 
  • Endurance: 
  • Agility: 
  • Mana: 
  • Luck: 
  • Noble Phantasm: 
  • Class Skills: 
  • Personal Skills: 



  • Noble Phantasms: 
  • Name: 
  • Title:
  • Type: 
  • Rank: 
  • Effect:




MASTER PROFILE

*Name: 
*Age: 
*Appearance:
*Gender: 
*Personality: 
*Abilities: 
*Servant Compatibility: (This is a stat that ranges from E to A+. This is the amount of Mana that your Servant is capable of receiving which affects their overall attributes and how well they perform. For example, Rin's would be A+ while Shirou's would be D (HUE). Think about your Masters canon-welded (if they are) background and give them whatever Compatibility you think fits.)
*Bio:


RED TEAM MASTERS

  1. Shirou Emiya
  2. Gwendolyn Tennyson
  3. Taranee Cook
  4. Rin Tohsaka
  5. Hay Lin
  6. John Egbert
  7. Illyasviel von Einzbern

RED TEAM SERVANTS

  1. Saber
  2. Archer
  3. Lancer
  4. Rider
  5. Caster
  6. Assassin
  7. Berserker



BLACK TEAM MASTERS

  1. Momo Kisaragi
  2. Tsubomi Kido
  3. Ellis
  4. Joseph Joestar
  5. Albert Wesker
  6. Rin Okumura
  7. Shinji Matou

BLACK TEAM SERVANTS

  1. Saber
  2. Archer
  3. Lancer
  4. Rider
  5. Caster
  6. Assassin
  7. Berserker


Last edited by Ragna the Saviour on Sun 06 Jul 2014, 10:29 pm; edited 5 times in total
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Post by NazrinTsunMouse Thu 03 Jul 2014, 11:09 pm

Class: Assassin
Master: n/a
True Name: Vriska Serket
Gender: Female
Height/Weight: Uh... fairly tall and of healthy weight?
Alignment: Chaotic Evil
Appearance: Fate/crossfade Character Creator Tumblr_n148s4ax1F1swstqvo5_1280
Personality: Vriska is, more often than not, a huge bitch. She gets easily bored, makes shady deals with people, does horrible things to her "boring" friends, and then slams herself because nobody likes her or - even worse - hates her enough. She likes to blame outside factors for her problems instead of owning up to them and has a tendency to throw tantrums when things don't go her way. Despite all these negative traits, she does have good in her. She is capable of feeling guilt and remorse over her actions and has been shown to be willing to risk her life in order to protect her friends.
Stats: (E to A+)

  • Strength: 8 B
  • Endurance: C
  • Agility: 8 B
  • Magical Energy: C
  • Luck: All of it!!!!!!!! EX
  • Noble Phantasm (Rank): A+

Class Skills: 

  • Presence Concealment: C

Personal Skills: 

  • Immortality: A; can only permanently die if her death is considered heroic or just. If neither qualifications are met, she will revive a few minutes after death.
  • Thief of Light: EX; she can steal the luck of others ranking them down to an abysmal E- and use that luck for herself.
  • Mind Control: C; capable of controlling those that are insecure or impressionable as long as they don't have higher than C rank magic resistance.
  • Vision Eightfold: A; one of her eyes has eight pupils instead of one that gives her improved vision that can work sorta like x-ray vision.
  • Flight: A

Noble Phantasms:

  • Fluorite Octet: A+; A powerful set of magic 8 eight-sided dice. The octet is used by rolling the full set. Each of the eight numbers in a roll is considered unique - the result of the roll is determined not by the total number rolled, but by the combination of numbers rolled by each die. There are 16,777,216 possible effects from the dice ranging from extremely powerful to completely useless.
  • Ancestral Install: A+; The most powerful possible result from the Octet achieved by rolling straight 8s. Vriska transforms into her most powerful form, ranking up all stats by two increments and gaining the sword once used by her ancestor.
  • Fetch Modi; 8 Ball: C; A sort of hammer space in which she can keep objects she attains. It works by placing the object in a card and if you want the object back, you must transform the card into an 8 Ball then break it.


----

Class: Saber
Master:
True Name: Miko no Toyosatomimi/Prince Shotoku
Gender: Female
Height/Weight: N/A
Alignment: Lawful Good
Appearance: Here.
Personality: Miko is characterized as being "surprisingly casual", and frequently jokes around. Though she's a fully immortal hermit, she still tends to get involved in secular affairs because of her origins as a ruler. During combat, however, she displays no sign of weakness and seems to completely see through her opponents. As a hermit, she isn't concerned about teaching her techniques to the many that want to become her disciples, and simply uses them as servants and couriers. She's cooperative and friendly towards humans in general, though.
Stats: (E to A+)
Strength: B
Endurance: C
Agility: A
Magical Energy: A
Luck: B
Noble Phantasm (Rank):  
Class Skills: 

  • Magic Resistance; A
  • Riding; B
  • Territory Creation; EX: She can create her own space that cannot be reached by any normal means. Only those she allows can enter her territory.

Personal Skills: 

  • Taoist Magic; A: Knows various spells from her teachings as a Taoist. She has an overall preference for light spells and sword summoning. Taoist magic mostly involves the manipulation of space.
  • Shukuchi; A: She knows the instant movement technique that manipulates space to teleport her away. Normally she uses her cape as a distraction before moving instantaneously.
  • Battle Continuation; EX: The only way to kill her is to destroy her sword.
  • Ten Desires; A: According to legend Prince Shotoku was so smart that he could understand ten people questioning him at once, and reply to each of them with perfect answers. In addition to this ability Miko can discern the "ten desires" of those she talks to, giving her insight into their personality and motives. Miko has trouble analyzing those who inherently lack one or more of the ten desires.
  • Flight; A

Noble Phantasms: 

  • Seven Star Sword; Spatial Rending Blade; Anti-Space; A++: Sword used to channel her hermit magic, it can cut through space to send out beams of destructive light. Normally, she only draws it out a bit for seven light rays to surge out like gunfire.
  • Dragon Cape; Devourer of Human Desires; Personal and Anti-Unit; C: A cape capable of drawing in and absorbing desires to increase Miko's prana. It can also be used to shoot fire at the opponent.
  • Taoist Shaku; The Sword of Light; Anti-Army; A++: A shaku that can be transformed into a giant sword of light. The light stretches out from the center and completely engulfs the battle field. 
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Post by Ragna the Saviour Thu 03 Jul 2014, 11:40 pm


  • Name: Momo Kisaragi
  • Age: 16
  • Appearance: Fate/crossfade Character Creator Zw3XRiR
  • Personality: A bit of an idiot and someone who's common sense has seemed to have left the building. She's a girl that just wants to live a normal life after becoming an idol and due to her 'eye ability'. Because of her eye-ability, she's been alienated from both people and society because of the amount of attention she gets. Though meeting the Mekakushi-dan has allowed her to gain a little bit of her lost light. Ever since then she's been back to her old cheery self - though how much of that can be said when her personality is similar to her elder brother Shintaro.
  • Abilities:
  • Mystic Eyes of Captivation; A special brand of Mystic Eyes that's an anomaly even in this world. Here, they are the eyes of the Medusa Azami split into the forms of various snakes. Momo's ability allows her to capture the attention of anyone regardless of taste or preference. It's not a very flexible ability since it only has an on off-switch. It also allows Momo to tell where peoples attention is and where to direct it.
  • Servant Compatibility: C
  • Bio: A girl who always felt second to her brother for her family's love and attention. During a trip to the beach, on August 15th, both she and her father had drowned. That was when they were sucked into the 'Heat Haze' and Momo came back up with her special eye ability. From there her life was a hard one. A strained relationship with her brother and her highschool career weren't going well because of her power. Eventually she was given her job as an idol and she met the Mekakushi-dan which... is where she is today.


Last edited by Ragna the Saviour on Fri 04 Jul 2014, 12:24 am; edited 1 time in total
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Post by NazrinTsunMouse Fri 04 Jul 2014, 12:21 am


  • Name: Tsubomi Kido
  • Age: 16
  • Appearance: Here
  • Gender: Female
  • Personality: A girl who tries to act like the tough and stoic leader of a gang. While most are fooled at first sight (even mistaking her for a boy because of it), it doesn't take long for your image of her to be completely shattered. In actuality, she's an easily flustered and scared girl who really loves having friends around her. She just feels the need to seem cooler than she actually is, suffering from what many call chuunibyou.
  • Abilities:
  • Mystic Eyes of Concealment; A special brand of Mystic Eyes that's an anomaly even in this world. Here, they are the eyes of the Medusa Azami split into the forms of various snakes. Kido's ability allows her to completely hide her presence and the presence of others (they need to be at least within five meters of her) from any person or group she chooses. However, it only works if they didn't have their own on her the moment she used her powers.
  • Servant Compatibility: C
  • Bio: The bastard child of a rich business man, she was orphaned the night her father burned down their entire mansion in despair from losing his stocks. Because of this event, both Kido and her older sister were sucked into the Heat Haze. Only Kido escaped thanks to her sister's encouragement and sacrifice. It was later that she was adopted into the Tateyama home and formed that Mekakushi Dan with Seto, Kano, and her new big sister, Ayano. These happy days didn't last, as Ayano had died, and she, Seto, and Kano moved out of their former home. Now she's the leader of the Dan and recently taken in some additional members.
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Post by NazrinTsunMouse Fri 04 Jul 2014, 2:40 am


  • Name: Hay Lin
  • Age: 13
  • Appearance: Here
  • Gender: Female
  • Personality: Hay Lin is something of a free spirit: she's absent-minded, but at the same time extremely creative, talented and insightful when it comes to people around her. She loves to draw, paint, and sketch. It is no surprise that her favorite subject in school is art. She has a sense of humor rivaling that of Irma's. She can be considered a slight comic-alien geek at heart because of her love to collect comics and alien collectables. She enjoys just about anything related to science fiction, air, or art. Her quirky style spills into dialect as well, with idiosyncratic expressions like "cosmic", "spacious" (in place of more mainstream options like: "cool") and "weirdific".
  • Abilities: Hay Lin is an exceptional magus whose elemental affinity is wind. 
  • Sturmschlag; a powerful spell passed down in Hay Lin's family for generation. The spell generates ball off compressed air into the hand and the user sends it flying towards the target. It causes a powerful blow of physical force that can and will send the opponent reeling back. Thanks to Hay Lin's natural affinity for air magic, its even more powerful than normal.
  • Sturmscheibe; a spell Hay Lin discovered by accident. It starts out the same as Sturmschlag but the ball explodes before impact sending out cutting winds within its radius.
  • Soundwave Recognition; another magical ability she developed with her element. She can recognize soundwaves in the air, seemingly giving the impression of super hearing. Additionally, this skill further developed into a form of psychometry, she can learn the history of an item hearing it emit any form of soundwaves.
  • Servant Compatibility: A
  • Bio: A young Chinese-American magus who was chosen for the grail war. Because of her young age, she has no idea what to expect of the war. Disconcertingly, she had gotten an ominous warning from her grandmother before reassurance that she'd do fine. The next day, her grandmother died of illness, strengthening her resolve to win the grail war and wish her grandmother back.
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Post by Simply David Fri 04 Jul 2014, 6:06 pm

Name: John Egbert
Age: 16
Gender: Male
Appearance: Here ya go
Personality: John is kind of a nerdy guy, with most of his friends being on the internet. He's nice to everyone and trusting of everyone until given a reason not to trust (And even then sometimes). He's just an overall friendly guy, though he seems kind of attached to his laptop since that's how he keeps in contact with his friends.
Abilities: He has an affinity for wind magic, and was given the family's Mystic Code, having been passed down since ancient times. The Mystic code is an extremely odd looking hammer that happens to also be very hard to hide when in public, so he is often forced to leave it at home during the day. His magic abilities without the hammer is limited to manipulating air to his whims, though when holding his hammer the actual force of the wind is amplified tremendously.
Servant Compatability: A
Bio: His father is a famously powerful magus from America, as well as a celebrated explorer of the world. John's expected to end up going to the clock tower in England when he is old enough. He became an exchange student to Japan for his second year of high school, and shortly after arriving he obtained the Command Seals. He had no idea what they were at first, and neither did his friends. However, one of his friends did some research and managed to explain to him that it seemed to be part of some magic ritual where the holy grail is summoned. While he wasn't entirely sure what it was he'd wish for, he thought it seemed kind of cool so he decided to go ahead and hop right into the thick of things.


Last edited by Simply David on Mon 07 Jul 2014, 8:22 pm; edited 2 times in total
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Post by GenericSpider Fri 04 Jul 2014, 11:34 pm

Class: Rider

Master: n/a

True Name: Terezi Pyrope

Gender: Female

Alignment: Chaotic Lawful

Appearance: Fate/crossfade Character Creator 23rltug

Personality: She has a strong interest in law and justice; and dreams of becoming a Legislacerator (a mix of lawyer and old time bounty hunter) so she might punish criminals. Terezi is alternatingly civil, flirty, manipulative, derisive and outright sociopathic in her interactions. She is almost always grinning and a lot of the time cackles madly. Likes red things and coloring on everything.

Stats: (E to A+)

  • Strength: C

  • Endurance: B

  • Agility: 4+ A+

  • Magical Energy: C

  • Luck: LUCK DO3SNT M4TT3R D

  • Noble Phantasm (Rank):




Class Skills: 

  • Magic Resistance: C

  • Riding: EX



Personal Skills:

  • Seer of Mind: A; A Seer of Mind is skilled at manipulating others through mind games. She can also literally 'see' the possible outcomes of people's decisions through alternating paths. She has protection from mental interference such as mind control. (This does not extend to emotional interference.) Finally, she is able to sense and see creations of the mind, IE mental projections.

  • Instant Movement: B; She is capable of short bursts of speed that makes her appear as if she's teleporting.

  • Blind Sight: A; Her eyes are effectively useless and she is unable to see through them. As it were, the use of mystic eyes are completely ineffective when used on her.

  • Heightened Senses: --; An odd version of this skill in that Terezi can taste and smell colors, due to this she has overcome the inability to see.



Noble Phantasms: 

  • Dragon Lusus: EX; A dragon that raised Terezi since wrigglerhood. It's a powerful creature capable of mass destruction. It's most notable ability is it's Dragon's Breath which shoots a pure concentrated blast of fire mana to incinerate all that lies in it's path.

  • Fetch Modi; Scratch and Sniff: C; A sort of hammer space in which she can keep objects she attains. It works by placing the object in a card and if you want the object back, you must scratch and sniff the card to find the one you're looking for.

  • Dragon Cane: B; A cane with dragon properties that can be separated into two blades. Due to it's status as being the sword that killed Vriska Serket, it attained an additional skill of being an Anti-Light sword as well as the ability to completely ignore the luck stat.
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Post by Simply David Sat 05 Jul 2014, 1:59 am

Name: Diane

Gender: Female

Appearance: Here~!

Personality: Diane is a kind woman, and quite confident in her abilities. She regards others as weaker than her unless it's one of her close comrades. She will help her friends in need, and if someone's life is in danger she's willing to go out of her way to protect them. She hates being alone and will always try to be with friends. She also get angry easily, and will throw tantrums when she doesn't get her way. She may occasionally refer to her old captain while she's a servant, remembering him fondly as he was the one she loves.

Class: Lancer

Master: ???

Alignment: Chaotic Good

Stats: 


  • Strength: A+
  • Endurance: A+
  • Agility: B
  • Mana: C
  • Luck: B
  • Noble Phantasm: A+


Class Skills: 


  • Magic Resistance: C
  • Battle Continuation: B (Can continue fighting no matter how dangerous her wounds, and can recover from incredibly serious fights)


Personal Skills: 


  • Creation: A++: A technique known only to the Giant Clan, Diane has the ability to manipulate the earth in a variety of ways, such as turning it into sand, raising pillars, or turning her body into metal. She can enhance this power to ridiculous levels through the use of her Noble Phantasm.
  • Member of the Giant Clan: -; Despite normally being a giant with tremendous weight behind her attacks, she has been summoned at normal human size. Her power has been compacted, but not reduced whatsoever, resulting in a human sized person having the strength and endurance of a giant.
  • Protection of the Fairies: B (Due to being a friend of the king of fairies, she has this skill to improve feats upon the battlefield)



Noble Phantasms: 


  • Name: Sacred Treasure; Gideon
  • Type: Anti-Fortress
  • Rank: A++
  • Effect: Gideon naturally gives Diane more control over her Creation ability during combat, and is naturally her weapon of choice. When she unleashes it's full power, she can even pull a mountain from the ground and drop it upon her foes


Last edited by Simply David on Mon 07 Jul 2014, 11:01 pm; edited 2 times in total
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Post by Ragna the Saviour Sat 05 Jul 2014, 3:45 am

Name: Mami Tomoe
Gender: Female
Appearance: Fate/crossfade Character Creator TkUjBC4
Personality: She has a strong sense of personal justice, which keeps her on the path of helping innocents despite gaining little reward for it. This sense of justice also makes it difficult for her to team up with other magical girls for more than short periods, as many will only fight witches for the chance of finding a Grief Seed or in self-defense, and many others are against teaming up with their "competition" in hunting witches. These circumstances compound with her lonely nature as an orphan who has trouble making friends at school due to her having little time for much outside of witch hunting, which has turned Mami into a very isolated person looking for friends.


Class: Archer
Master: Kido Tsubomi
Alignment: Neutral Good
Stats:

  • Strength: C
  • Endurance: B
  • Agility: A
  • Mana: B
  • Luck: E
  • Noble Phantasm: A+

Class Skills: 

  • Independent Action -- Rank A
  • Magic Resistance -- Rank D

Personal Skills: 

  • Magecraft -- Rank B
  • Battle Continuation -- Rank A+
  • Eye of the Mind (True) -- Rank B


Noble Phantasms: 

  • Name: Credens Justitiam
  • Title: Fighting for All, Fighting for Justice 
  • Type: Anti-Army, Anti-Unit
  • Rank: A
  • Effect: The percussion muskets that Mami summons to fight with. They can be numbered in few or many and they have different implementations. Mami is capable of summoning hand-guns as well as other firearms utilizing this Noble Phantasm. Her preferred method of dispatching enemies is to form a wall of guns and reign down fire upon the enemy until they're destroyed. She's also capable of fighting hand-to-hand with her guns in a practice called 'gunkata'. For humans, it's an unsafe way to use guns in battle - but for an experienced magical girl like Mami - it's the best way to maximize her fighting potential in close range.



  • Name: Tiro Finale
  • Title: Let Justice Shine Through
  • Type: Anti-Army, Anti-Fortress
  • Rank: (B) A++
  • Effect: A large cannon mounted on a tank that's capable of blowing away anything in its path. It is considered Mami's strongest Noble Phantasm due to the amount of mana required to use it. In its 'Anti-Army' form, it is but a large gun capable of barreling through any number of enemies. In its fully realized state as an Anti-Fortress, it takes on the form of the tank mentioned earlier. It is a powerful weapon only used in emergencies.



  • Name: Soul Gem
  • Title: The Otherworldly Contract
  • Type: Personal
  • Rank: A
  • Effect: The source of Mami's magic and her prana reserves. It is what allows her to heal her wounds and to keep fighting even though she should be tired. It is connected to her wish which is - ironically - to 'connect to life'. This allows her to materialize ribbons to use in battle. They can do a lot of things like bind enemies, create razor wire to slice foes, create clones that she's capable of controlling form afar. It's a handy Noble Phantasm, but it is also the vessel for Mami's soul. Destroying the Soul Gem will end Archer's life. With this, it can be said that the Soul Gem is the Heroic Spirit Mami Tomoe herself.
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Post by Simply David Sat 05 Jul 2014, 3:58 pm

Name: Father

Gender: Male

Appearance: 
Fate/crossfade Character Creator Fma_fa10

Personality: "The Dwarf in the Flask" was his original 'name', as he was originally merely a black blob of... "dwarf" in a glass flask. As such, his greatest wish was always for freedom, and once he got power he wanted more and more freedom, to the point he wanted to devour God himself. As far as his interactions with people, he's extremely curious about things, always wanting to know more through conversation. He finds humans to be inferior and is surprised at their attempts to overcome him. He doesn't seem to have any love for anything or anyone, but comes off with a jovial personality if you don't make him angry. When he starts to lose and realizes he needs to fight seriously, he almost loses all personality in favor of simply attacking and defending with all the power at his disposal.

Class: Caster

Master: Wesker

Alignment: Chaotic Evil

Stats: 


  • Strength: E
  • Endurance: D
  • Agility: B
  • Mana: A+
  • Luck: B
  • Noble Phantasm: A+


Class Skills: 


  • Territory Creation: A (Rather than a temple or workshop, Father can use a massive transmutation circle to manipulate the flow of alchemy across an entire nation)
  • Item Construction: A+ (Ordinarily his ability to "Create" objects doesn't extend to magical objects, but he has the knowledge to create a Philosopher's stone, capable of granting immortality among many other powers) (He also technically made the Homonculi and can make chimera)


Personal Skills: 


  • Alchemy: EX (As his body is a Philosopher's stone, he bypasses all semblance of equivalent exchange and can perform alchemy with a mere thought)
  • Container of God: X; "God" as Father himself calls it, is within his body. He cannot quite contain this power without enough souls however and therefore has to spend much of his time biding and absorbing energy from the world.



Noble Phantasms: 


  • Name: Embodiment of the Philosopher's Stone
  • Title: The Souls of Xerxes
  • Type: Anti-Army(???)
  • Rank: A+
  • Effect: Father's power over alchemy is to the level that he can create small suns in his hand (and then unleash them), create lifeforms that resemble humans, create a forcefield around himself that protects him from any attack, and manipulate enemy attacks to send them back at the attacker. Primarily, his power is creation and he has few limitations to just 'what' he can create.



  • Name: Homonculi
  • Title: The Seven Sins
  • Type: Anti-unit
  • Rank: A
  • Effect: Father has created seven "children" of his own, each of which representing a different sin he has stripped from his own being. Each one has the following traits: Instant regeneration, the ability to act independently (taking mana from the master), and a single so called "Ultimate" power. Greed has armor, Lust has spears(her fingers), Sloth has speed, Pride has shadows, Wrath has his byakugan eye, Gluttony has his stomach, and Envy has transformation.


Last edited by Simply David on Thu 10 Jul 2014, 11:33 am; edited 2 times in total
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Post by Ragna the Saviour Sat 05 Jul 2014, 6:02 pm

Name: Albert Wesker
Age: 48
Appearance: Fate/crossfade Character Creator Wesker
Personality: Evidentially due to his upbringing and Spencer's influence, Wesker's overall personality was that of a power-hungry machiavellian. He also tended to observe the action from behind the scenes and then strike when the opportunity presents itself. He had also demonstrated to be perfectly willing to betray anyone who placed trust in him if it meant accomplishing his goals, or as Chris Redfield put it to Excella Gionne, "[Wesker] doesn't give a damn about anyone but himself." Besides his machiavellian nature, a large part of his motivation for his actions were an underlying suspicion about Spencer's motives, a suspicion that was "preprogrammed" into him by Spencer as a means to have all the Wesker Children seek him out when they come of age. Shortly after learning the full truth about his existence from Spencer, Wesker also developed outright delusions of godhood. In addition, he also began to believe in a somewhat Darwinian aspect to humanity, regarding only the strongest humans actually being fit to survive.
Gender: Male
Abilities:

  • Super Speed
  • Super Strength
  • Accelerated Vision
  • Regeneration
  • Genius Intellect; Created the T-Virus strain for the sake of generating super-soldiers for Umbrella.

Servant Compatibility: B
Bio: Wesker is a man that took part in the Mansion Incident under the guise of a STARS Operative and eventually had hand in the Las Plagas Incident in Urban Europe (Spain). He's not particularly a Magus, but a simple scientist and man with a Darwinian philosophy. He's fighting for the Holy Grail to make use of 'All the World's Evil' to ensure that the strongest survive in this new world that he claims to become God of. Failing that - he will go with his original intention - filling the world with a powerful Ouroboros strain.
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Post by Ragna the Saviour Sat 05 Jul 2014, 6:13 pm

Class: Saber
Master: Shirou Emiya
True Name: Tenshi Hinanawi
Gender: Female
Alignment: Chaotic Neutral
Appearance: Fate/crossfade Character Creator K3I1xFP
Personality: Born human, turned Celestial that only knows the boring life of constant drinking and relaxation in heaven. She is an adventurous, thoughtless and selfish girl that started the Scarlet Weather incident just to have fun like the people on Earth. Her true intent was to just 'have fun' and relieve the boredom that she's had to endure for her entire life. 


Stats: [The stats in brackets are what Tenshi's stats are now with Shirou as a Master. The ones on the outside are at max power]

  • Strength: (B+) A+

  • Endurance: (C) B

  • Agility: (B) A

  • Magical Energy: (C) B

  • Luck: (C) B

  • Noble Phantasm (Rank): EX


Class Skills: 

  • Magic Resistance - Rank B

  • Riding - Rank B


Personal Skills:

  • Natural Body - Rank B

  • Divinity - Rank A; Has maximum aptitude to become a Divine Spirit but chooses to quell in the mortal realm.
  • Earthen Control - Rank A: Tenshi has the ability to manipulate the Earth/summon Keystones to attack the enemy.

  • Spell Cards - Rank A

  • Flight - Rank A

Noble Phantasms:

  • Name: Sword of Hisou

  • Title: Sword of Scarlet Rapture

  • Type: Anti-Unit/Army

  • Rank: EX

  • Effect: Celestial relic used by Tenshi during the Scarlet Weather Rhapsody incident. It has the ability to exploit an opponent's weakness, no matter the circumstances. First, the sword converts the opponent's spiritual nature into scarlet mist, then into a form that can be seen. Once the opponent's nature has been revealed, the sword can change itself to channel the most effective attributes to counter the nature. The sword has a secondary ability in that it allows Tenshi to channel her monstrous celestial energy through the sword which can cause destructive earthquakes. 


Last edited by Ragna the Saviour on Sun 06 Jul 2014, 5:20 am; edited 1 time in total
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Post by Ragna the Saviour Sat 05 Jul 2014, 6:23 pm

Class: Caster


Master: ---

True Name: Hijiri Byakuren

Gender: Female

Alignment: Lawful Neutral

Appearance: Fate/crossfade Character Creator 3vAtJx9

Personality: Byakuren is the religious and technical rival of Miko no Toyosatomimi. Very tolerable of other people, never really gets angry at anything. The worst part of her personality is that she's too forgiving. Not exactly innocent but will give people more chances than deserved. Believes in the good of people and youkai alike which has earned her the scorn of 'normal' people back home. Her beliefs aren't very popular but that doesn't stop her from continuing to pursue them. Byakuren is a Buddhist monk that believes that nothing is lost in the universe, that everything changes and that good deeds will be rewarded while bad will be punished. 

Stats:
Strength: B+
Endurance: B+
Agility: C+
Magical Energy: A+
Luck: D

Class Skills:
Territory Creation - Rank A+: Can create the Mayouren Temple as a Workshop.

Personal Skills:
Spell Cards - Rank A: Ability to utilize Spell Cards that are unique to her original homeworld.
Reinforcement - Rank A: Byakuren, as a Magician, increases the output of her body with powerful magic. This extends to her fighting ability and her five senses.
Battle Continuation - Rank D: Can continue fighting despite heavy injuries. This is due to Byakuren's nature as a nonhuman.
Flight - Rank A: The ability to fly through the air.

Noble Phantasm:
Sorceror's Sutra Scroll; The Living Will - Rank A+ - Anti-Unit, Anti-Army: Created while Byakuren was in Makai, the Sorcerer's Sutra Scroll is unique to her. The sutras Byakuren needs in order to use her power are written on it. It has an automatic mode, which will cause it to recite spells on its own. Compared to a regular paper scroll, the amount the Sorcerer's Sutra Scroll holds is limitless. It is also said that this scroll won't deteriorate over time. Lastly, because it has a "will" of its own, no one except for Byakuren is able to handle it.
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Post by Ragna the Saviour Sat 05 Jul 2014, 6:26 pm

Team: Red
Class: Berserker
Master: Ilyasviel Von Einbzern
True Name: Kamijou Touma
Gender: Male
Height: 168 cm
Alignment: Chaotic Insane (Chaotic Good)
Appearance:
Spoiler:
Personality: Touma is the type that acts before he thinks. He can never just sit around upon seeing someone in a pinch and will go to great lengths to protect or help the person. This he does at great risk to himself, which typically results in him being hospitalized for several days after each confrontation. When fighting seriously against a particularly strong opponent, Touma would usually first declare that he'll "destroy that illusion" of theirs, before actually engaging. He once answered to Himegami Aisa's question about the reason why he saves people: "I don't need a reason to save someone".Stats:


  • Strength: C > B
    Endurance: D > C
    Agility: C > B
    Magical Energy: E
    Luck: E
    Noble Phantasm (Rank): EX


Class Skills:

  • Mad Enhancement: C - Gains slight parameter boost while under the effects of Mad Enhancement.


Personal Skills:

  • Eye of the Mind (True) - Rank B: Countless battles with other Magus and Espers have granted Touma an ability akin to precognition while in combat.
    Battle continuation - Rank D: Capable of taking heavy damage without giving into fatigue.


Noble Phantasms:

  • Imagine Breaker, Prison of the Invisible One - Rank EX - Anti-Magic: The seal that negates all supernatural powers regardless of origin and power. If Touma should come into contact with a Geis Scroll, the spell will negate. If Touma should find himself on the tail end of an Excaliblast, one touch would negate the surging energy meant to destroy him. Basically anything that Touma touches with his right hand, and if it's supernatural, it will be negated. No exceptions.
    Invisible One, Beyond the Right Hand - Rank EX - Anti-Magic: A Noble Phantasm that must reach certain conditions. First, Touma's right arm must be severed from his body. This power is not something that Touma can control. Intsead it has to be 'released' by the destruction of Imagine Breaker (the arm). The arm is replaced by a large, dragonic head that is capable of devouring any one that steps close (human, magus, Servant, etc.)
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Post by NazrinTsunMouse Sun 06 Jul 2014, 5:03 am

Class: Berserker

Master: n/a

True Name: Kanon & Shion Ozu

Gender: Female

Height/Weight: 165cm for both

Alignment: Chaotic Insane

Appearance: Shion & Kanon

Personality: 

  • Kanon: Is a mentally unhinged girl who was cloned from the DNA of a serial killer. Reckless and sadistic, she is the type of person who would use her own sister as a human shield. She doesn't like giving up and she's less talkative than her younger sister. She tends to be the more serious of the two which makes her come off as slightly 'saner' but don't be fooled, she is just as crazy.
  • Shion: She is Kanon's savage and much more violent twin sister. She's very talkative and a bit childish in a sadistic sort of way. She's not very smart and slow on the uptake. She seems to adore her older sister, not minding when she's used as a meat shield.

Stats: (E to A+)
Kanon

  • Strength: C > C+
  • Endurance: B > A
  • Agility: D > C
  • Magical Energy: B
  • Luck: B
  • Noble Phantasm (Rank): 

Shion

  • Strength: A+ > A++ 
  • Endurance: B > A
  • Agility: D > C
  • Magical Energy: D
  • Luck: C
  • Noble Phantasm (Rank):

Class Skills: 

  • Mad Enhancement; B
  • Riding; E

Personal Skills: 

  • Bonded Soul: A; Personal skill gifted to those who share a legend together. 
  • Battle Continuation; Kanon: D; Capable of ignoring pain due to the electricity in her body making everything numb.
  • Battle Continuation; Shion: B; Can sustain heavy injuries and continue to fight. Can survive wounds that would normally kill others.
  • Sensory; Kanon: B; she can sense ions from people's bodies within one kilometer
  • Light in the Dark; Kanon: C; Due to her electric ability, her body literally glows in the dark.
  • Academy Training; Both: D; Extensively taught at the academy how to use fire arms and other basic survival skills.
  • Superhuman Strength; Shion: A 
  • Electrical Discharge; Kanon: B

Noble Phantasms: 

  • Spiderbot; A Sister's Desperation: B; an anti-army NP that Kanon used in a desperate attempt to destroy those who conflicted with her ideals. It is a giant robotic spider completely controlled by Kanon using the electricity generated from her body. It is capably of great destruction thanks to its stock of missiles and general size.
  • Knockback Katana; Reflection of Power: B; a anti-unit NP that reflects energy based constructs back to the original sender. This was an NP gained the legend of knocking back a powerful, explosive plasma ball and finally gaining victory against nigh-undefeatable opponent.

Other:

  • M79 Grenade Launcher
  • Dual Pistols
  • Claws
  • Snazzy Motorcycle


Last edited by NazrinTsunMouse on Wed 16 Jul 2014, 5:04 pm; edited 1 time in total
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Post by GenericSpider Sun 06 Jul 2014, 9:02 am

(unfinished)
*Name: Taranee Cook
*Age: 13
*Appearance:
*Gender: female
*Personality: Normally a somewhat timid and reserved girl; though quite intelligent. However, mess with her or her friends is a bad idea if you don't want to find yourself on fire.
*Abilities: A magus with an elemental affinity for heat and fire.
*Servant Compatibility: A
*Bio: A magus who was chosen for the grail war. Was somewhat reluctant to join the war at first; but decided to join to help her friend Hay Lin.
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Post by Simply David Sun 06 Jul 2014, 7:17 pm

(THIS MASTER IS NOT HERE FOR THIS LOOP, like Flame below me, it's just for reference)


Name: Dave Strider


Age: 16


Appearance: Yo


Gender: Male


Personality: He's a cool dude with a cool life. He loves DJing and rapping, and generally tends to make metaphors about anything going on around him, which also tend to get out of hand to the point that the metaphor stops making sense after a while. He's kind of like the cool kid at school, except he's ironic and nobody actually thinks he's cool. Except John. John thinks he's cool. Also Terezi even though he has no idea how she knows him.


Abilities: 



  • Swordsmanship: Despite being a magus, his bro made sure that he was well versed in the way of the blade. 
  • Well Versed: Dave has sick rhymes he can lay down any time he wants. It's well advised you don't rap battle with him, unless you're cool in which case he'd love to rap with you and see what sick burns you got.
  • Verse of Time: Dave wields a mystic code that has been passed through his Family, which originally had a name that Dave does not care about, having renamed it Verse of Time. It comes in the form of a Short Dagger of silver with a dull edge, with a jeweled pommel, the handle made from pure gold. He chants a short rhyme (Or in his case, he actually raps it), and then the jewel in the pommel glows brightly for a moment before sending Dave back in time precisely 72 seconds, setting him precisely where he was 72 seconds ago, as well as everything else in the universe having also moved back. "The World" will set things proper again afterwords, making everything except Dave himself, and anything/anyone he interacts with, go forward exactly as it had before. Thanks to this, Dave can easily change the outcome of a situation to his advantage should 72 seconds be enough time. The toll on his body is fairly steep, making it so that repeated uses of this in the same day is potentially lethal. The recommended amount of time in between uses is over a week, and anything less is too taxing.



Servant Compatibility: B


Bio: His family has a very small lineage, too small to have any sort of magic crest. However, certain members of his family had tremendous potential and could have been revered as geniuses if they shared their work with others more. It resulted in a special mystic code being formed that was then passed down the family line for five generations, eventually reaching Dave.


He doesn't consider his father to be much of a father, instead more like a big brother. Therefore, he always refers to him as "Bro".


Last edited by Simply David on Sun 06 Jul 2014, 8:00 pm; edited 2 times in total
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Post by NazrinTsunMouse Sun 06 Jul 2014, 7:20 pm

Not Masters for this loop, just getting their bios out for reference.

  • Name: Rose Lalonde
  • Age: 16
  • Appearance: Here
  • Gender: Female
  • Personality: Rose's personality can be described as one of stoic intelligence. There's no denying that she's one of the smartest characters, and she isn't reluctant to show it through inventive use of her extensive vocabulary. She can seem snarky and even hurtful at times due to her constant sarcastic tone, and is fairly reclusive, rarely initiating conversation unless it is important. She conceals her true feelings rather well, and will even appear incredibly calm about the prospect of dying should it come up.
  • Abilities: 
  • Thorns of Oglogoth; a powerful mystic code with unknown origins. Though the common theory is that it came from another dimension entirely. What they do know, is that it oozes out a void darkness that causes mental interference in those that wield it. Rose, herself, seems to have overcome this toxic breaching of her mind. At least, she believes she has. The only downside is, that because the thorns conflict with her ability in precog, she cannot foresee the future when its on hand.
  • Fortuitous Precognition; a specialty of hers to calculate the many possible futures and pin point the one that will lead to the most fortuitous path. While immediate use is restricted to the area she is located in, with ritual preparation, she can find the path for areas and people outside her scope. 
  • Servant Compatibility: B
  • Bio: A young magus and friend of John's from America who would have gone to Clock Tower with him if it wasn't for her mother's enthusiasm in her going. Instead, she chose to stay and practice her magecraft in America in a show of passive aggressive one-up manship. When not being a flighty broad and using her abilities for snarky evil, she spends most of her time writing fanfiction about the great magus of old. All of which is very gay, half of which is also very smutty. 


  • Name: Jade Harley
  • Age: 16
  • Appearance: Here
  • Gender: Female
  • Personality: Jade is a quirky and excitable girl who is always so super impressed of her friends. Brave and adventurous, she is often pulling stunts that most would be too scared to even try. In fact, she thinks nothing of these odd and dangerous actions as they're just a daily part of her life. She cares a lot about her friends and will always enthusiastically show how much she does. However, even with all her smile and cheer, she can have a temper when pushed enough. These angry blow ups tend to be much more vocal and loud than her friends even at their angriest. 
  • Abilities: 
  • Rune Bullets; a magecraft taught to her by her grandfather before he died of a tragic friendly fire accident. With this craft, she places a rune upon the bullet for different effects. (I'll make a list at a later date) Her favorite being one that distorts the space around the bullet making it impossible to figure out it's trajectory.
  • Servant Compatibility: C
  • Bio: A girl who mostly raised herself on an isolated island after her grandfather's demise. Her only companion was a mysteriously powerful dog that has been by her side, protecting her, since she was an infant. She has no idea where the dog came from or where it got it's powers, not that she actually thinks about that stuff. She's never seen other dogs and thinks teleporting is pretty normal! In actuality, her "pet" seems to be a piece of Primate Murder that grew and developed a will of its own. It's quite possible that Jade's grandfather had a hand in Bec's creation and the dog's loyalty to Jade is out of respect of the man who gave him life.
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Post by Simply David Sun 06 Jul 2014, 10:24 pm

Name: Rock Lee

Gender: Male

Appearance: I'll show you my power of youth!

Personality: Rock Lee is a happy go lucky kind of guy, who greatly believes in his own ability to overcome anything. His sheer determination (and the guidance of his teacher) made it so that in a world of people with special powers, he gets by with nothing but martial arts. He loves people and easily makes friends with those who can get past his own incredibly forward personality. He would be willing to risk his life to save anyone he comes across if possible, but will quickly resort to action to solve the problem if he's facing someone who is capable of combat.

Class: Ninja Assassin

Master: Rin Okumura

Alignment: Chaotic Youth Good

Stats: 


  • Strength: A > A+ > A++
  • Endurance: A
  • Agility: A+ > A++ > A+++ > EX (Five gates)
  • Mana: E
  • Luck: C
  • Noble Phantasm: A


Class Skills: 


  • Presence Concealment: F----- (Nah I guess it's like D? he's able to hide his presence due only to his class, but due to his personality he would never use this skill to his advantage, only to hide and wait for the moment to jump in and make his presence known)


Personal Skills: 


  • Battle Continuation: A
  • Taijutsu: A+; Lee has been trained by one of the best taijutsu experts of his village, and through this has become one of the best himself.
  • Drunken Fist: A; Lee has hilariously low alcohol tolerance, and oddly enough when he gets drunk he becomes an even better fighter than normal. This actually has similar effects to Mad Enhancement on his physical stats, but he has difficulty discerning friend from foe and will start picking fights.
  • Willingness to Learn: A; Despite being a failure at most techniques, he will always be willing to learn from any situation. After any full on fight that he survives, he will develop his body further and become stronger and faster than before.



Noble Phantasms: 


  • Name: Eight Chakra Gates
  • Type: Anti-Unit
  • Rank: A
  • Effect: Rock Lee focuses his chakra, and lets it run loose through his body, removing (gate by gate) all the limits the mind has placed on the body, allowing him to perform massively improved physical actions. Ranks up his strength and agility for each gate he opens, unlocking new techniques he can't quite do at the speeds he moves at normally as well. Ranks up Agility faster and farther than strength, and causes his speed to go above and beyond anything even other servants can compete with.


Last edited by Simply David on Thu 10 Jul 2014, 8:37 pm; edited 3 times in total
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Post by Simply David Mon 07 Jul 2014, 3:46 am

Name: Ellis

Age: Unknown, but appears to be 14-17

Appearance: Nadie and Ellis

Gender: Female

Personality: Ellis is bluntly honest when she speaks. She's a little eccentric with some of the things she says or does, but it's mostly because she's very curious about the world around her, having spent a mostly sheltered life that didn't teach her much of the world. She's not very talkative, however, rarely expressing her emotions outwardly to others. She doesn't like to share her personal feelings.

Abilities: As part of a project to revive the ancient ways of magic, and specifically being the only survivor to obtain the power, she can take mana from the outside world around her instead of just from within, granting her massive mana stores compared to a normal magus. That said, she has barely any control over the little magic she has, which includes making objects become hotter or colder, taking foreign objects out of people (Bullets for example), and levitation. Extreme stress seems to cause the magic to work well for her but even then it's iffy.

Also don't mess with her if she is holding a fork. She'll mess you up.

Servant Compatibility: A++

Bio: Her birth was the product of a massive experiment by a certain group of magi, working separate from the clocktower. Their goal? To bring back magic from the Age of the Gods. They were successful, in the form of Ellis: A homonculus who held the ancient magics.

She was taught that she must use this magic, but it was very difficult for her. Growing up, she was put under too much stress and wasn't able to pull out her full potential. One magus had taken a liking to her like a daughter, and in the end tried to run away with her. In the end, he was killed right in front of her and she fled, her mind blocking out the memory of it.

She met her friend, Nadie, in Mexico. Many events happened, with magi after Ellis and some magi out to help Ellis and Nadie, before eventually they managed to take down the original Magus who wanted to use Ellis for his own power. There are still a few magi, however, who are interested in trying to dissect Ellis for experimentation, therefore certain individuals funded hers and Nadie's trip to Japan, specifically Fuyuki City, where they should be safe from any magi interested in Ellis.
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Post by White Mage Slave Mon 07 Jul 2014, 10:46 pm

Name: Monkey D. Luffy
Gender: Male
Appearance:
Personality: Strong-willed, outgoing, reckless, carefree
Description: A Heroic Spirit who sailed the world over on a quest to become "King of the Pirates." Wherever he tread, history was made; even nations fell to Luffy's crew, and his charm caused those who didn't fall to swear friendship.

Class: Rider
Master: 
Alignment: Chaotic Good 
Stats (TBD)
Strength: C++
Endurance: B
Agility: B+
Mana: C
Luck: B
Noble Phantasm: Gum Gum Fruit, Sea Devil's Curse, The Grand Line
Class Skills: Riding A, Magic Resistance C
Personal Skills: Arms-Haki, Observation-Haki, Supreme-King's-Haki, Voyager of the Storm

Arms-Haki: C: Luffy is able to cloak his body in his own prana, causing it to harden. Strikes made with this cloak of prana strike a "spirit" as well as a physical body, making defending against it without Magic Resistance or similar impossible. This can also function as Magic Resistance.

Observation Haki: B: Luffy is able to extend his senses into his surroundings. This grants him the equivalent of multiple skills, including Protection From Arrows: A, False Insight: B, and Presence Detection: D

Supreme King's Haki: A: A mental interference effect. Luffy can cause all those of insufficient willpower in his presence to collapse, stronger wills to shake, and only the strongest of wills remain unphased. Even though the effect is "Anti-Army," Luffy can choose who he wishes to remain untouched even among 100,000 people. Any Servant who would fall to this could hardly be called a Heroic Spirit. Luffy can also use it to mimic Animal Dialogue: B, causing animals to acknowledge him as their superior, take his orders, as well as interact with him on an emotional level; as long as Luffy is happy, the animals are happy.

Voyager of the Storm: B: A skill given to those who have mastered the high seas and having a crew. This skill is the equivalent of Charisma and Military Tactics of the same rank.

Typical Rider Stats: D, D, B, C, E
Luffy's Rider Stats: C, C, B, C, B

Noble Phantasms: 
Name: Gum Gum Fruit
Title: The Devil's Fruit
Type: Self-use
Rank: D
Effect: Luffy's body is "rubber" as a result of having eaten a cursed fruit. The effect itself takes no effort on Luffy's part, and is as intrinsic to his being as anything else. This grants him outright immunity to any blunt attack, as well as electrical attacks, no matter how great the force behind them. However, if a blunt attack has an "additional effect," that may still affect Luffy. He may also stretch his body in any manner he sees fit.

Name: Sea Devil's Curse
Title: The Price of Ignorance
Type: Anti-Self
Rank: C
Effect: This is not a boon to Luffy, but a curse. Luffy is unable to swim, and being placed in water drains him of strength. The more submerged in water Luffy becomes, the greater the drain on his stats. Should he become completely submerged, he becomes unable to move of his own will. This does not cancel his other Noble Phantasms.

Name: Grand Line
Title: Realm of the Pirate King
Type: Anti-Army
Rank: EX
Effect: A Reality Marble comparable to Alexander the Great's legendary "Ionioi Hetairoi". Using the powers borrowed from his comrades, Luffy is able to recreate the place he feels most at home, the Grand Line. Luffy appears on his ship, the Thousand Sunny, manned by his crew, who are each in turn Heroic Spirits that would have been capable of participating in this battle on their own. Whenever this Reality Marble is materialized, the conditions are different; whether there is land, a storm, or sea-monsters all seems to vary every time, a reflection of the free and chaotic nature of Luffy's soul.


------

Name: Fairy King Harlequin
Gender: Male
Appearance:
Personality: Protective, serious, kind and caring, somewhat childlike when emotional, always keeps his promises.


Class: Lancer
Master: 
Alignment: Neutral Good
Stats:
Strength: F: One of the physically weakest Servants, without his powers, he wouldn't win even against a housecat.
Endurance: C+: While King is not physically strong, he can take some severe damage and still focus on his battles.
Agility: E-A+: King's speed on the ground is pathetic. When he flies with his spear, it can be considered A-rank.
Mana: A: As the Fairy King, Harlequin has access to the powers of the Sacred Tree.
Luck: B
Noble Phantasm: Chastiefol
Class Skills: Magic Resistance: C
Personal Skills: Flight: A+, Clairvoyance: C, Guardian Knight: A, Shapeshifting: D

Flight: A+: King can not only fly under his own magic power, but bring anything he wants with him when he does. He uses this power to wield Chastiefol, bringing its strength and speed to levels unimaginable if it was wielded by him physically. While he flies, his Agility is considered A ranked.

Clairvoyance: C: Harelquin has the ability to keep track of countless targets in order to fully utilize Chastiefol.

Guardian Knight: A: As the Fairy King who singlehandedly defended his realm for 700 years, Harlequin's mentality only lets him use his full power when defending others.

Shapeshifting: D: Harelquin has one alternate form, but he may alter his clothes as he sees fit when he shifts. It takes concentration, but he can keep it up for years at a time. The level of the transformation is such that not even his smell is the same. It may have been possible for him to take other forms in life; however, his legend does not include these forms.

Noble Phantasms: 
Name: Chastiefol
Title: Sliver of the Sacred Tree
Type: Anti-Unit; Anti-Army; Anti-Fortress
Rank: A
Effect: A weapon formed from the bark of the World Tree. It has various forms that can be used, such as a pillow, a stuffed bear, and a swarm of knives. Its shapeshifting powers mean that it cannot truly be broken. In the hands of Harlequin's telekinesis, it is near ultimate in offense, defense, and speed.

Name: Disaster
Title: Curse of the King
Type: Anti-Unit
Rank: E
Effect: Harlequin can focus on an object and cause it to "receive a disaster." He rarely uses this on his opponents, and instead on his own spear; by emulating various disasters, he can control the spear's abilities, making his spear far more useful than anything this power could do to an enemy on its own. It seems that the only use it has on human enemies is to trigger their health complications, such as rhumatism and asthma. Although it is weak on its own, it is a unique ability to Harlequin, famous in its own right.
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White Mage Slave
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Award : Most Successful Trap
Posts : 465
Points : 5775
Join date : 2010-07-30
Age : 34

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Post by GenericSpider Wed 09 Jul 2014, 12:44 am

[*]Name: Samus Aran

Gender: female

[*]Appearance:



  • Class: Archer

  • Master: unknown

  • Alignment: Neutral Good

  • Stats:

  • Strength: C

  • Endurance: B

  • Agility: B

  • Mana: D

  • Luck:  D

  • Noble Phantasm: A

  • Class Skills: Independent Action A

  • Personal Skills: Military Training C: Trained in armed and unarmed combat; as well as military tactics. Disengage D: the ability to break away from combat. Gravity Suit: A Samus can walk around underwater as if the water wasn't even there. Double Jump C: Samus can jump a second time while in the air. Speed Booster A: Allows her to move ridiculously fast.





  • Noble Phantasms: 

  • Name: The Varia Suit

  • Title: The Chozo Armor

  • Type: Anti-Army

  • Rank: A

  • Effect: Samus' armor; which happens to be loaded with weapons and upgrades from her many, many years of travelling around the universe and blowing stuff up. These include missiles, various beam weapons, and a magnetic grappling hook.

--


  • Name: Zero Laser

  • Title: The Big Damned Laser Beam

  • Type: anti-army

  • Rank: A

  • Effect: A big damned beam that obliterates whatever it hits. While the beam is firing; all enemies are sucked towards it's trajectory; making it difficult to escape. It has the side effect of causing Samus' suit to fall off.


--

Name: Screw Attack
Type: Anti-Unit
Rank: A
Effect: Energy surrounds her while she's in the air; launching her higher, and dealing quite a bit of damage to anything in her way. Can be used multiple times.


Last edited by GenericSpider on Thu 17 Jul 2014, 12:19 am; edited 2 times in total
GenericSpider
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Points : 7749
Join date : 2010-08-07
Age : 35
Location : Your mom's house

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Post by NazrinTsunMouse Wed 09 Jul 2014, 10:42 pm

*Name: Rin Okumura
*Age: 15
*Appearance: Fate/crossfade Character Creator XeNSQgL
*Gender: Male
*Personality: Here.
*Abilities: 

  • Inversion Impulse: Rin taps into his demon heritage causing him to burst into blue flames and his appearance to become slightly more demonic. (IE his ears becoming more pointed and his fangs to become longer).
  • Mystic Code; Kurikara: A sword that seals the majority of Rin's demonic powers so he can lead a normal life without succumbing to the violent urges some half-demons face. When unsheathed, it unlocks some of his potential while still keeping him in enough control that he doesn't go completely ballistic in most fight. However, sometimes if things get bad enough, his nature will overpower the sword and he will go completely berserk with tremendous speed and power that comes with such a thing.

*Servant Compatibility: A
*Bio: A young man from a family with a very thick concentration of demon blood running in their veins. Rin and his brother (who seems to not have inherited as much power as Rin), are the last survivors of their clan and were found by a man of the church who decided to raise the two as his own sons. That man died trying to protect Rin, sadly. Now Rin fights in this grail war in hopes of getting to wish to bring back the man he once called dad.
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Admin


Award : Best Admin Ever.... Right?
Posts : 2699
Points : 8694
Join date : 2009-09-12
Age : 32
Location : In Your Closet

https://randomroleplay.forumotion.net

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Post by GenericSpider Thu 10 Jul 2014, 8:02 pm

*Name: Joseph Joestar
*Age: 18
*Appearance:
*Gender: male
*Personality: On the surface, he seems like a typical idiot hero. He's rude, impulsive; and not all that adverse to solving problems with violence. However, he's also much more clever than he seems; and is quite skilled at predicting people.  
*Abilities: His "Ripple" ability allows him to channel energy through various things; allowing him to damage his opponents and strengthen various objects. However, he can only use it if he can control his breathing. The ability is extremely effective against creatures weak to sunlight.
*Servant Compatibility: C
*Bio: A member of a demon hunting clan that stumbled onto the Grail War mostly by accident. Was reluctant to fight at first; but eventually decided to fight when he realized he could wish for pretty much anything.
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Posts : 2219
Points : 7749
Join date : 2010-08-07
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Post by White Mage Slave Fri 11 Jul 2014, 4:08 pm

*Name: Gwendolyn Tennyson
*Age: ??? (Gonna pick an age after I watch some more Ben 10 this weekend)
*Appearance: (Insert picture here)
*Gender: Female
*Personality: Intelligent, headstrong, easily swayed by cute boys, loves adventure and outsmarting her foes.
*Abilities: Direct Mana Manipulation: While capable of spells, Gwen most often uses direct manipulation of mana to form constructs.
Pure Mana Form: Gwen is capable of discarding her human body and becoming a being of pure mana. While certainly not omnipotent, this makes it really hard to kill her.
*Servant Compatibility: A+: Gwen is capable of restoring her own mana from ambient mana in her surroundings, allowing her to recycle used mana as well as gain more of it.
*Bio: Gwen Tennyson has been part of conspiracies and battles since the age of 10, having been caught up in the world of aliens when her cousin received an alien device and used it to start being a superhero. After discovering her talent for magic, a result of alien heritage, she has since developed both her direct mana manipulation and her magic abilities. When it was reported that mana-related incidents were on the rise in Japan, Gwen went to investigate, hoping to find either a relative or information on magic. Now a Master in the Holy Grail War, she certainly got more than she bargained for.
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White Mage Slave
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Posts : 465
Points : 5775
Join date : 2010-07-30
Age : 34

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