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Fate/eternal cross

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Simply David
Ragna the Saviour
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Fate/eternal cross - Page 2 Empty Re: Fate/eternal cross

Post by NazrinTsunMouse Sun 02 Mar 2014, 8:37 pm

Class: Assassin
Master: n/a
True Name: Vriska Serket
Gender: Female
Height/Weight: Uh... fairly tall and of healthy weight?
Alignment: Chaotic Evil
Appearance: Fate/eternal cross - Page 2 Tumblr_n148s4ax1F1swstqvo5_1280
Personality: Vriska is, more often than not, a huge bitch. She gets easily bored, makes shady deals with people, does horrible things to her "boring" friends, and then slams herself because nobody likes her or - even worse - hates her enough. She likes to blame outside factors for her problems instead of owning up to them and has a tendency to throw tantrums when things don't go her way. Despite all these negative traits, she does have good in her. She is capable of feeling guilt and remorse over her actions and has been shown to be willing to risk her life in order to protect her friends.
Stats: (E to A+)

  • Strength: 8 B
  • Endurance: C
  • Agility: 8 B
  • Magical Energy: C
  • Luck: All of it!!!!!!!! EX
  • Noble Phantasm (Rank): EX

Class Skills: 

  • Presence Concealment: C

Personal Skills: 

  • Immortality: A; can only permanently die if her death is considered heroic or just. If neither qualifications are met, she will revive a few minutes after death.
  • Thief of Light: EX; she can steal the luck of others ranking them down to an abysmal E- and use that luck for herself.
  • Mind Control: C; capable of controlling those that are insecure or impressionable as long as they don't have higher than C rank magic resistance.
  • Vision Eightfold: A; one of her eyes has eight pupils instead of one that gives her improved vision that can work sorta like x-ray vision.
  • Flight: A

Noble Phantasms:

  • Fluorite Octet: EX; A powerful set of magic 8 eight-sided dice. The octet is used by rolling the full set. Each of the eight numbers in a roll is considered unique - the result of the roll is determined not by the total number rolled, but by the combination of numbers rolled by each die. There are 16,777,216 possible effects from the dice ranging from extremely powerful to completely useless.
  • Ancestral Install: EX; The most powerful possible result from the Octet achieved by rolling straight 8s. Vriska transforms into her most powerful form, ranking up all stats by two increments and gaining the sword once used by her ancestor.
  • Fetch Modi; 8 Ball: C; A sort of hammer space in which she can keep objects she attains. It works by placing the object in a card and if you want the object back, you must transform the card into an 8 Ball then break it.
NazrinTsunMouse
NazrinTsunMouse
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